The demand for Copper is pretty much what I stated above in the discussion of the bug. I probably need to formulize it and post it above. Dye is a different story, even when "normalized" I don't have a formula for it yet. I got a little distracted playing with huts.
Yes, it is complicated. And two things bother me, in addition to the Dye/Copper bug. Continent size is a pain to figure and it can't be done until the continent is fully known. Fortunately, only Spice uses that factor. The other is City# which is also hard to know, especially on MGE. Again, it is not a frequently used factor.
Yes, it is complicated. And two things bother me, in addition to the Dye/Copper bug. Continent size is a pain to figure and it can't be done until the continent is fully known. Fortunately, only Spice uses that factor. The other is City# which is also hard to know, especially on MGE. Again, it is not a frequently used factor.
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