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TOT bug - civ-splitting?

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  • #16
    My mistake. I never played extended game. Heard from somewhere that there are only 5 civs on earth. Figured the other two might be on AC.

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    • #17
      This bug can be prevented by adding the following to the EVENTS.TXT file in the ExtendedOriginal Directory.

      @IF
      NOSCHISM
      DEFENDER=anybody
      @THEN
      @ENDIF

      To change events in a game already in progress, one must run the delevents.exe program on that .SAV file.

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      • #18
        It was not a bug.

        I think the alien civ on AC found a hut with barbarians inside only a short time after founding first city. The barbarian unit kills the settler and the first city.

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        • #19
          Originally posted by Thoddy
          It was not a bug.

          I think the alien civ on AC found a hut with barbarians inside only a short time after founding first city. The barbarian unit kills the settler and the first city.
          afair there are no barbarians on AC...

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