Genearl tips as Mongols:
Make notes on which cities have king/emporor units. Also note that Emporors may get reincarnated once in another city.
Make sure your spies can steal a tech before you occupy any city.
If a city is on grass/plain, use Mongol cavalries to attack twice followed by Mongol generals. If a city is on defense bonus terrain, use Mongol generals to attack twice followed by Ghengis Khan. This is because that cities may have siege defenses plus two other units. Siege defenses are seleted last as defender but are tougher to kill. However if the city has king/emporor or fortifications (some Chin cities close to Sung Chinese have fortifications), use Ghengis Khan first.
First two cities to attack are Shantu and Dading. Then use Ghengis Khan to punch a hole on the great walls (there is one great wall on grass north to Ta-tu). Rush build barracks in Dading to recover your Khan and generals while attacking cities north to Dading. Gather Ghengis Khan and Generals to attack Ta-tu and get the Great Wall wonder. Be careful about the two Chin generals.
After Ta-Tu, go for Changan (Xi'an) for the Bach's wonder. With the wonder, if you have the techs of Monarchy, Peasantry, and intensive irrigation, a size 5 city can hire 2 taxmen and support one settler without any food deficits (3 workers on farmland). Such a city only needs one defender for martial law and never needs any management.
Build a size one city next to Karakurum, re-home food caravans to it then send to Karakurum to grow the city to size 16. Work the squares of Karakurum so that the city can support its population. Disband the size one city after Karakurum reaches size 16 to get rid of the food trade route. Build superhighways and have Karakurum celebrate 'we love' to maximize trade bonus. Re-home caravans to Karakurum before sending them to foreign cities. The best trade city is the northmost barb city in Japan (1000+ for non-matching caravans).
After Xi'an, go for Hangzhou for its lighthouse wonder. Research 'Naval Warfare' from trade bonus, and build vet war ships to blow the Sung and Christian cities up. Warships only lose to kings.
Do not attack India first since its defense are tough. Go for the red civ and Islam since some of their cities do not have siege defense. After you reach Jelusalem, you can start to build war ships. With a Khan riding on a warship, you can blow essentially any coastal city away -- except two (one in Japan and on is constantinpole). Also, the southern Sung Chinese cities do not have siege defense so you can attack them first.
After Hangzhou, go straight to Jelusalem and Mecca. After you get those two cities you can let two Khans die (the Bach wonder will expire but you now have the Hanging gardern and cure for cancer) and bribe two Usurpers. They are expensive so you need to accumulate a lot of caravans (I mean a lot!) to get the money. Two of your cities need to have a lot of cheap defense units inside to hold the cities for one turn before bribring the usurpers. Usurpers are better than Khans (one is Karakurum, another is somewhere about 20 squares west of it).
Make notes on which cities have king/emporor units. Also note that Emporors may get reincarnated once in another city.
Make sure your spies can steal a tech before you occupy any city.
If a city is on grass/plain, use Mongol cavalries to attack twice followed by Mongol generals. If a city is on defense bonus terrain, use Mongol generals to attack twice followed by Ghengis Khan. This is because that cities may have siege defenses plus two other units. Siege defenses are seleted last as defender but are tougher to kill. However if the city has king/emporor or fortifications (some Chin cities close to Sung Chinese have fortifications), use Ghengis Khan first.
First two cities to attack are Shantu and Dading. Then use Ghengis Khan to punch a hole on the great walls (there is one great wall on grass north to Ta-tu). Rush build barracks in Dading to recover your Khan and generals while attacking cities north to Dading. Gather Ghengis Khan and Generals to attack Ta-tu and get the Great Wall wonder. Be careful about the two Chin generals.
After Ta-Tu, go for Changan (Xi'an) for the Bach's wonder. With the wonder, if you have the techs of Monarchy, Peasantry, and intensive irrigation, a size 5 city can hire 2 taxmen and support one settler without any food deficits (3 workers on farmland). Such a city only needs one defender for martial law and never needs any management.
Build a size one city next to Karakurum, re-home food caravans to it then send to Karakurum to grow the city to size 16. Work the squares of Karakurum so that the city can support its population. Disband the size one city after Karakurum reaches size 16 to get rid of the food trade route. Build superhighways and have Karakurum celebrate 'we love' to maximize trade bonus. Re-home caravans to Karakurum before sending them to foreign cities. The best trade city is the northmost barb city in Japan (1000+ for non-matching caravans).
After Xi'an, go for Hangzhou for its lighthouse wonder. Research 'Naval Warfare' from trade bonus, and build vet war ships to blow the Sung and Christian cities up. Warships only lose to kings.
Do not attack India first since its defense are tough. Go for the red civ and Islam since some of their cities do not have siege defense. After you reach Jelusalem, you can start to build war ships. With a Khan riding on a warship, you can blow essentially any coastal city away -- except two (one in Japan and on is constantinpole). Also, the southern Sung Chinese cities do not have siege defense so you can attack them first.
After Hangzhou, go straight to Jelusalem and Mecca. After you get those two cities you can let two Khans die (the Bach wonder will expire but you now have the Hanging gardern and cure for cancer) and bribe two Usurpers. They are expensive so you need to accumulate a lot of caravans (I mean a lot!) to get the money. Two of your cities need to have a lot of cheap defense units inside to hold the cities for one turn before bribring the usurpers. Usurpers are better than Khans (one is Karakurum, another is somewhere about 20 squares west of it).
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