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Alexander the Younger Scenario

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  • Alexander the Younger Scenario

    Better known as Giant Squid's secret project... Does anyone have any good tips for this game? I don't know about everyone else, but I have a hard time even reconquering the Greek cities in the beginning.

    ------------------
    The strategically impaired,
    -Cal
    The strategically impaired,
    -Cal

  • #2
    yes... when you get to the fourth part, it says something about "I hope you researched such and such tech," but the only techs you can research are the equivalent of "Future Tech"...

    You start with no siege engines or catapaults of any kind, but I got all the way to the fourth part by mass producing elephants. The only defense unit that can withstand an elephant attack is the "special" unit in Athens in the first part.

    ------------------
    The strategically impaired,
    -Cal
    The strategically impaired,
    -Cal

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    • #3
      I downloaded it but did not play. It is a half-baked product -- the tech tree is not working now.

      I think, although not sure, then scheme of the scenario is this: Each civ has its unique type of warrior unit. One warrior is positioned in each city. Each phase, the one civ you are suppose to defeat has defense of its warrior units eqauls to 1, while the others have defense 25. This should prevent you from attacking other civs. The whole scenario only has 109 turns so you must be hurry. The road move modifier is 9 instead of 3 so you can build roads and use rivers to move a lot faster.

      Your best attacking unit is the fire ----, attack 8, 1h, 3f, ignore city walls.

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