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Key Civ anomaly

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  • Key Civ anomaly

    I have two games going right now.

    *MP hotseat game with my brothers, Deity, normal map.
    *SP game, custom map of Europe, larger than large map.

    The key civ doesn't seem to be what the chart in the ELG guide says it should be based on my power rating. For example, in the MP game my power is Moderate, so the yellow Egyptians should be my key civ, but it seems that the purple Sioux are. In the SP game, I am Supreme, but giving tech to the Mongols has no apparent effect on beaker cost. (I am ascertaining beaker cost by setting science rate to 0% and looking at turns per advance in the tax rate dialog. I'm playing MGE, if that matters. Anybody know what is going on?

  • #2
    How do you play these two game at a time?

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