Originally posted by Mercator
You probably *are* doing something wrong/dumb but if you don't tell me what you're doing I don't have any clue what it is you might be doing wrong.
You probably *are* doing something wrong/dumb but if you don't tell me what you're doing I don't have any clue what it is you might be doing wrong.
Originally posted by Mercator
Are they really named Units.bmp and Units_mask.bmp? Are they in the same folder?
Are they really named Units.bmp and Units_mask.bmp? Are they in the same folder?
Originally posted by Mercator
Do you select the right Units.bmp with the SpriteGen Browse... button? Did you click OK after?
Do you select the right Units.bmp with the SpriteGen Browse... button? Did you click OK after?
I was able to comprehend that part of the process -
Originally posted by Mercator
What exactly do you mean with "nothing happened"? You got no pop-up? No error? You got no Static.spr in the same folder? Or are the colours just not showing up in ToT?
What exactly do you mean with "nothing happened"? You got no pop-up? No error? You got no Static.spr in the same folder? Or are the colours just not showing up in ToT?
your program seemed to work as specified, with a popup, etc.
It's just that it didn't carry out the promised action.
Originally posted by Mercator
... I won't be doing any debugging sessions. I created this upgrade months ago.
... I won't be doing any debugging sessions. I created this upgrade months ago.
I think the saving of the units file to the proper format might be the key...
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