I recently created a scenario (columbus-style) with the spanish ships being able to move from europe to america, so i gave them the 'native transport' ability.
but the game crashes when a ship is located on an ocean square in europe which is a land square in the new world. does anyone know how to solve this? a description of the 'native transport' flags in the rules.txt would probably help (the 'can/can't' part for each map relationship) because i couldn't figure out which flag is for which pair of maps.
if anyone would like to test my scenario mail to
nosferatu@odn.de
but the game crashes when a ship is located on an ocean square in europe which is a land square in the new world. does anyone know how to solve this? a description of the 'native transport' flags in the rules.txt would probably help (the 'can/can't' part for each map relationship) because i couldn't figure out which flag is for which pair of maps.
if anyone would like to test my scenario mail to
nosferatu@odn.de