I am having trouble with my colonist/environeer units building transporters. When I get the required advance to build the various transporters I am able to build them, but at some (unknown) point I lose the ability to build them. This has happened in the last 2 games. Some of my environeer units show the command but it is grayed out, some don't even show the command. In the most recent game I was able to build SSTO pads but no others - this was quite far on in the game and I was already settling Nona and had built several gravitic grids. In the second game I was able to build enough portals that it was only an annoyance, but the first I actually quit.
The 1.1 patch has been installed. I did try looking at the rules.txt file. I can tell where the property is (advanced unit field D), but I can't tell what, if anything, needs to be changed.
From what I could tell the other civs continued to build transporters. However only alien civs were left by the time the problem occured.
Has anybody else run across this problem?
This is my first post here. I have been playing TOT for a year. I do not own and have never played the original CivII. I am playing at the King level.
The 1.1 patch has been installed. I did try looking at the rules.txt file. I can tell where the property is (advanced unit field D), but I can't tell what, if anything, needs to be changed.
From what I could tell the other civs continued to build transporters. However only alien civs were left by the time the problem occured.
Has anybody else run across this problem?
This is my first post here. I have been playing TOT for a year. I do not own and have never played the original CivII. I am playing at the King level.
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