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Explain me this - multi maps.

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  • Explain me this - multi maps.

    Is it 256 cities per MAP or for ALL maps?

    And is the unit limit per MAP or for ALL maps too?
    Das Wasser soll dein Spiegel sein
    Erst wenn es glatt ist, wirst du sehen
    Wieviel Märchen dir noch bleibt
    und um Erlösung wirst du flehen.

    The water shall be your mirror
    Only when it's smooth you will see
    How much fairy-tale is left for you
    And you will beg for deliverance.

    'Alter Mann', RAMMSTEIN.

  • #2
    There is a limit of 256 cities total. Not 256 for each map, but 256 for all the maps added together.

    Comment


    • #3
      damn.
      Das Wasser soll dein Spiegel sein
      Erst wenn es glatt ist, wirst du sehen
      Wieviel Märchen dir noch bleibt
      und um Erlösung wirst du flehen.

      The water shall be your mirror
      Only when it's smooth you will see
      How much fairy-tale is left for you
      And you will beg for deliverance.

      'Alter Mann', RAMMSTEIN.

      Comment


      • #4
        It is worse !
        255 not 256 !
        Oh Man, when will you understand that your greatness lies in your failure - Goethe

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        • #5
          No, 256 cities are allowed, it's just that one player can only have 255, since 1 has to be enemy.

          Comment


          • #6
            Well, I think it's 255. But we shall not quarel for such a petty matter.
            The AI don't need any city to exist. You can create a map where all others civ star on a little island of ice. They'll never build any city, so you can have all of them. 255 that is.
            Oh Man, when will you understand that your greatness lies in your failure - Goethe

            Comment


            • #7
              let's make a poll

              255 or 256? whichever gets moer votes is the winner and therefor the right answer!

              Comment


              • #8
                I know, it's very annoying CD...But you'kll get over the shock of it very soon... hopefully.

                *CD goes crazy*

                OK, maybe not too soon...
                *grumbles about work*

                Comment


                • #9
                  quote:

                  Originally posted by Andz83 on 09-16-2000 05:37 PM
                  let's make a poll

                  255 or 256? whichever gets moer votes is the winner and therefor the right answer!


                  I've never played it but I would vote for 255. That would be a binary 11111111. If it allows 256, why wouldn't it allow another 3839? Or would that be 3840?

                  ------------------
                  Frodo lives!

                  Better dead than "Red"... or green... or blue... or yellow... or orange... or purple... or white.

                  [This message has been edited by kcbob (edited September 20, 2000).]
                  Frodo lives!

                  Comment


                  • #10
                    Thanks Kcbob. We could make a good team. I know the answer because I've tested it. And you've got the theorical explanation. It's an unbeatable combination !
                    So I repeat it : it's 255 cities, not 256.

                    Oh Man, when will you understand that your greatness lies in your failure - Goethe

                    Comment


                    • #11
                      256. because I've BUILT that many! In ToT AND in Civ 2!
                      Das Wasser soll dein Spiegel sein
                      Erst wenn es glatt ist, wirst du sehen
                      Wieviel Märchen dir noch bleibt
                      und um Erlösung wirst du flehen.

                      The water shall be your mirror
                      Only when it's smooth you will see
                      How much fairy-tale is left for you
                      And you will beg for deliverance.

                      'Alter Mann', RAMMSTEIN.

                      Comment


                      • #12
                        Dan, as I am quite an unbeliever, could you send me a saved game with 256 cities, so that I can see by myself. I have both ToT and MGE.
                        My mail : julius.brenzaida@infomaniak.ch

                        ------------------
                        Oh Man, when will you understand that your greatness lies in your failure - Goethe
                        Oh Man, when will you understand that your greatness lies in your failure - Goethe

                        Comment


                        • #13
                          Could you do the same for us?

                          Comment


                          • #14
                            Sure. I'll use my ICS game.
                            Das Wasser soll dein Spiegel sein
                            Erst wenn es glatt ist, wirst du sehen
                            Wieviel Märchen dir noch bleibt
                            und um Erlösung wirst du flehen.

                            The water shall be your mirror
                            Only when it's smooth you will see
                            How much fairy-tale is left for you
                            And you will beg for deliverance.

                            'Alter Mann', RAMMSTEIN.

                            Comment


                            • #15
                              Me too please!
                              This is really strange, looking at scn/sav structure i discovered that in unit section a byte contains an index to the supporting cities BUT a value (FF) means "NONE"; this suggests that all values a byte can take less one are avaible as city index (and so 256-1=255)
                              I'm really interested in discovering which city is the 256-th and which index number the game gave to its military units.

                              Angelo
                              "If it works, it's obsolete."
                              -- Marshall McLuhan

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