Arrgh.
I tried swqapping two units in the fantasy game, to each other's slots.
I swapped their lines in the rules.txt file, in both unit tables. I swapped their descriptions in the describe file (and their describe indices point to each one's correct text). I swapped their images in units.bmp. I swapped their spr files (which worked). My problem is that somehow for the cases where the unit is not animated, the game finds their original images and therefore shows the wrong image for each unit.
This is true even after starting a new game, it has nothing to do with remembered data.
What OTHER place do I have to swap the units????
- toby
------------------
toby robison
criticalpaths@mindspring.com
I tried swqapping two units in the fantasy game, to each other's slots.
I swapped their lines in the rules.txt file, in both unit tables. I swapped their descriptions in the describe file (and their describe indices point to each one's correct text). I swapped their images in units.bmp. I swapped their spr files (which worked). My problem is that somehow for the cases where the unit is not animated, the game finds their original images and therefore shows the wrong image for each unit.
This is true even after starting a new game, it has nothing to do with remembered data.
What OTHER place do I have to swap the units????
- toby
------------------
toby robison
criticalpaths@mindspring.com
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