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A Divided Nation - Creation Thread

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  • A Divided Nation - Creation Thread

    Because I don´t have many ideas of realizing my conquest scenario and making it interesting for playing, I decided to stop this project (maybe I will continue it later ) and beginning my American Civilwar scenario. It will be like my AWI scenario.

    Also Fairlines units looking so amazing, so I would like to make a ACW scenario.

    I will use the following civs:

    Main civs:
    United States of America (Union)
    Confederate States of America (Rebels)
    Mexican Empire

    Minor civs:
    Canadians or British Empire
    Apache/Sioux

    not for playing:
    French
    Spanish

    For the last two ones, I´m not sure if I should replace the French for a second native tribe.

    More will be following...
    American War of Independence
    A Divided Nation - US Civilwar

  • #2
    Look forward to it!

    Though I must say I really don't think your AWI map is the best map to use for a Civil War scenario. Maybe a larger map that give a more detailed "view" of the divided US. I'm just thinking that with the AWI map, it won't take much for the Union to march into Richmond...
    The Ghost of the Disco is ... your mastermind, your mastermind!
    2013: A Union Divided|John III Sobieski|Red Storm

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    • #3
      I think any ACW scenario would be best on a big map and should focus mainly on the main protagonists, forget about France and Britain etc...

      Good idea for a scenario. I guess Nemo's game was the last one tried!?
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      • #4
        Originally posted by GhostOfDisco
        Look forward to it!

        Though I must say I really don't think your AWI map is the best map to use for a Civil War scenario. Maybe a larger map that give a more detailed "view" of the divided US. I'm just thinking that with the AWI map, it won't take much for the Union to march into Richmond...
        Definitely. You could almost leave out the West Coast (and Canada, come to that), and concentrate on large and detailed east coast and Mississippi areas.
        http://sleague.apolyton.net/index.ph...ory:Civ2_Units

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        • #5
          @GhostOfDisco:
          I also agree with you, my AWI map is too small for a real good ACW scenario. I´m looking for a greater map.

          @McMonkey:
          I´ve tried a play with Nemo´s great ACW scenario and I liked it. I will have a look how he all things managed. I would like to use all TOT abilities for realizing this project. I´m sure you all will helping me.
          American War of Independence
          A Divided Nation - US Civilwar

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          • #6
            @Fairline:
            I´ve a map of complete USA, but I think it´s too small when I cut off Canada, Mexico and Western USA. I´m planning also to create a Mississippi-river where ships can travel through.

            Btw: I know, it´s a real stupid question but I don´t remember how I can upload the map file?
            American War of Independence
            A Divided Nation - US Civilwar

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            • #7
              For the nations I will coose the following civs:

              Confederate States
              United States
              Apache/Sioux

              I´m thinking to include a civ who will represent those two states (Missouri and Kentucky) which weren´t in the Union and the Confederacy. Microprose used in their civilwar scenario a civ for these two states.
              American War of Independence
              A Divided Nation - US Civilwar

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              • #8
                Hm.

                Missouri was more or less in the Union as much as any other state. Oversimplifying, but for purposes of this scenario, that would be fair. Though you could use a similar method to the one below on it.

                Kentucky...a suggestion. It wasn't independent enough to be a playable faction, but this could represent how it worked well:

                First: Set its cities to be defended (by zero move units) other than the cities where an initial invasion would strike. Those would be undefended. Kentucky would be unable to train any units other than more zero move units and settlers or the like.

                Second: When Kentucky's neutrality is violated, somehow or another its cities join the other side.

                I'm not precisely sure how best to set this up. Anyone more familar with the ToT events have an idea on how to represent "cities join" when that could go to either faction?

                A couple other suggestions: Don't exagerate the distance between Washington and Richmond. The only reason Northern Virginia was a losing theater for three years is that Lee was a genius (or his opponents incompetent, or some combination of both). So while it shouldn't be -too- easy...if it was a mere matter of marching it would be ridiculously simple. To make this work right, it needs to be something other than distance keeping it hard.

                Also, try not to have too many cities. Unless you do this as each turn is a week (that would be nice in any case but might be harder to do, though I'm sure its possible to make it run with each turn being a week), four years is not very long.

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                • #9
                  I'd personally try and leave in France and Britain, even if it's just a city or two in the "ocean" (i.e. like the "European" Civ in the CiC ACW scenario) or what is seen of Canada, etc., as their intervention could have changed the outcome of the war. (Plus the presence of foreign cities gives the CSA an opportunity for blockade running! ) Not sure just how, but I think it can be done.
                  The Ghost of the Disco is ... your mastermind, your mastermind!
                  2013: A Union Divided|John III Sobieski|Red Storm

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                  • #10
                    If this is Test of Time...I have an idea that just struck.

                    Use three maps.

                    One: Eastern Theater.

                    Two: Western Theater.

                    Three: Europe (so far as it is relevant).

                    This would avoid having to cram everything on one map, which particularly for representing Europe would be a great pain.

                    I'm not sure how well this would work in practice, but I think it would be good.

                    Of course, you'd need something to enter to travel between maps. Anyone who thinks this might be a good idea have a thought or three?

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                    • #11
                      "Flip" Europe so that when they need to go right to go "west" and left to go "east" When they reach the rightmost end of the map, they are transported to the Atlantic Ocean on the Eastern Front map.
                      You could do the same thing for the Western Front, but then it would be reversed as well.

                      Though if the Western Front you're referring to is the Mississippi River and all that, rather than, say, California and New Mexico, than I'd just keep it on the same map as the Eastern Front.
                      The Ghost of the Disco is ... your mastermind, your mastermind!
                      2013: A Union Divided|John III Sobieski|Red Storm

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                      • #12
                        Good point. And lovely transport idea.

                        I'd say that a "go to California for the gold" would be an interesting scenario in the spirit of Lost Legions, perhaps, but bad for normal Civ style (or as close to normal Civ style as this scenario would have) games.

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                        • #13
                          I would advocate KISS - Keep it simple Stupid

                          NORTH vs SOUTH

                          That way you can concentrate all your time and effort on making a really good simulation of the war. Foreign intervention can be represented using events (making use of flags) and could take the form of reinforcements for either side depending on how the game pans out.

                          This is just what I would do if I was to try to make this scenario. Multiple maps and civs means tons of work and will make it hugely complicated to get working properly!
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                          • #14
                            Thanks for your suggestions.

                            I´ve found a good map of the USA. Currently I´m cutting off Western USA, North Mexico and South of Canada to concentrate completly on the North and South.

                            Could someone help me uploading the map file in a message
                            American War of Independence
                            A Divided Nation - US Civilwar

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                            • #15
                              Open the map file in a map editor or in civ, press 'print screen', open your graphics editor program, paste and save as a gif or png. Attach this to your post.

                              If you actually want to attach the map file itself, just zip or rar it and attach to your message.
                              http://sleague.apolyton.net/index.ph...ory:Civ2_Units

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