is there a better faster way to edit a map other than square-by-square, there was a map editor included in Civ2...
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Is there a Map Editor for TOT?
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I think I've explained this before, but the problem was a fatal interaction between a couple of program files--some of the new .DLLs wouldn't run with the old map editor, and trying it led to a hideous crash.
I believe we could have gotten the two to play together, but it would have taken so much time that the game would have shipped quite late. Making the game late would have made a lot of people unhappy (especially retailers who had it on their schedules). We decided not to do so for two big reasons. One, that so many people already had previous versions of Civ II and could use that map editor (in a parallel install). Two, between the in-game terrain changing feature and the ChangeTerrain event action, it's really not that difficult (with a little planning) to modify maps even without the map editor.
Maybe we made the wrong call, but I don't think we did it for lazy or selfish reasons.
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Civmaniac - lash out; cgi.ebay.com/aw-cgi/eBayISAPI.dll?ViewItem&item=379077974
(Good for 12 hours....)
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To run the Civ2 Map Editor you will need only the following files from the Original Civ2 or Civ2-FW or Civ2-MGE copied into a directory which is different to that which holds your Civ2-ToT files :
Civ2map.exe
Cities.gif
City.txt
Civ2.dat
Credits.txt
Errors.db
Game.txt
Icons.gif
Inter.dat
Labels.txt
Mapmenu.txt
Menu.txt
Modules.db
Rules.txt
Terrain1.gif
Terrain2.gif
Civ2art.dll
Commdlg.dll
Cpuid16.dll
Dbclient.dll
Smedsnet.dll
Tiles.dll
Timerdll.dll
(Many of these files are different versions from their equivalents in Civ2-ToT and so cannot be run from the same directory.)
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