We all know that missiles are destroyed after attacking, but would a UnitKilled event for a missile be triggered after it was used? I would think it would since the unit no longer exists, but I thought I would check.
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A question about missiles.
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In one of my less successful attempts to help players on these forums, Hendrik the Great was working on a scenario late last year in 'traditional' Civ2, and we found after some testing that "no" - the 'unit destroyed after attacking' flag seems to prevent the trigger from activating in events.... of course, ToT might have changed this quirk - so if it's important, you could test it.
[This message has been edited by Cam (edited April 06, 2000).]
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