I cannot see what, in rules.txt, determines whether a given terrain type will increase trade if you build a road. How is this determined? I'm particularly interested in the case of the fantasy game, where it seems clear that the poster and civilopedia are not accurate about whether roads will add more trade.
- toby
------------------
toby robison
criticalpaths@mindspring.com
- toby
------------------
toby robison
criticalpaths@mindspring.com
Comment