Announcement

Collapse
No announcement yet.

A question

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    The scen does not have customized unit descriptions. It does have customized Game Concepts that include some general info on units such as hobbits and heroes.
    Excerpts from the Manual of the Civilization Fanatic :

    Money can buy happiness, just raise the luxury rate to 50%.
    Money is not the root of all evil, it is the root of great empires.

    Comment


    • #17
      Ahhhh. Somehow I never noticed that before, then. Dur, I'm an idiot.

      Oh well, better me being an oblivious dolt than the scenario being broken. I must say that reading the entry for say, Alpine Troops when looking in this scenario is most bizzare, though.

      Thanks again, and my appologies for not checking that area first and avoiding this whole tangle.

      Comment


      • #18
        Originally posted by Elensar
        Ahhhh. Somehow I never noticed that before, then. Dur, I'm an idiot.
        Oh good. Better you looking retarded than me.

        Originally posted by Elensar
        I must say that reading the entry for say, Alpine Troops when looking in this scenario is most bizzare, though.
        You can disable the Description buttons for all the units in the Civilopedia by replacing all the numbers in the @@UNIT_INDEX list (describe.txt) with -1.
        Catfish's Cave - Resources for Civ2: Test of Time | Test of Time FAQ | War of the Ring scenario

        Comment


        • #19
          Or . . . .

          You can also simply rewrite all the descriptions in the describe.txt

          Not a job I'd want.

          I think Koby did it. Once.
          Lost in America.
          "a freaking mastermind." --Stefu
          "or a very good liar." --Stefu
          "Jesus" avatars created by Mercator and Laszlo.

          Comment


          • #20
            I have done it in Aeterna Civitas II. Well, I stole the text from the DBA manual I have and from Rome Total Realism. They put things much better than I could have and saved me a lot of time!

            The moral of the post is that plagiarism rules!
            SCENARIO LEAGUE FORUM
            SCENARIO LEAGUE WIKI SITE
            SL INFORMATION THREAD
            CIV WEBRING MULTIPLAYER FORUM

            Comment


            • #21
              In a scenario with a similar theme to Kobayashi's I used excerpts from Tolkien's books and grabbed bits and pieces from the Internet and reference books. I wrote some sections myself. That process took long enough itself, let alone having to write entire descriptions from scratch for every single entry. Boring as bat****, but the result is impressive.

              Originally posted by McMonkey
              The moral of the post is that plagiarism rules!
              So long as you acknowledge your sources.
              Catfish's Cave - Resources for Civ2: Test of Time | Test of Time FAQ | War of the Ring scenario

              Comment


              • #22
                I rewrote the descriptions for all techs, units, improvements and wonders in Discworld!

                Massive amount of work, and I'm not even sure anybody read it...

                But (if you read it) it can bring a lot of flavour!
                Ankh-Morpork, we have an orangutan...
                Discworld Scenario: http://apolyton.net/forums/showthrea...8&pagenumber=1
                POMARJ Scenario:http://www.apolyton.com/forums/showt...8&pagenumber=1
                LOST LEGIONS Scenario:http://www.apolyton.com/forums/showt...hreadid=169464

                Comment


                • #23
                  It does. Something like Discworld cries out for description, because taking it as a serious scenario where you get wrapped up in the scenario more like how you do in standard Civ...doesn't do justice to picking the setting.

                  I think its worth it, as long as one has stuff that seems worth saying.

                  Comment


                  • #24


                    The units file as it currently looks (mostly unchanged, but I wanted to see what people thought)

                    Erwan's Units and the Justinian scenario by Carl Fritz deserve primary credit as a "base", though the heads used on Eomer and Theoden are borrowed from Favored Flight's RotK scenario (his Theoden unit, namely, the hair recolored for Eomer, and the long extension removed for Theoden)

                    Comments? Questions? Suggestions?

                    Part of this I'm reasonably happy with (Theoden and Eomer), but Aragorn...not so much. Doing justice to him is hard.

                    Comment

                    Working...
                    X