The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Before finding a solution, I will answer here.
As you can see in the sprite.txt I added an unique defense units in some coastal cities (def = 60 and spawned again in the city if this unit is destroyed) to avoid these cities to be captured before the last part of the game.
The Red Front 1.4 files in the opening post are out of date. I can no longer remove or replace files in my upload section at Apolyton and technical staff here do not respond to PMs. All ToT conversions are now hosted at CFC. Red Front 1.4 for ToT can be found here.
@Fairline, CurtSibling, Cyrion and Agricola :
I sent to you a patch with the latest changes about the last parts (7, 8 and 9) and spawning US divisions. There are some updated statics sprites and redfront.bat files Agricola made.
Got the patch, dude! Will fire it up for a game soon.
Red Front is not just a casual scenario to play - One needs a whole day!
I am busy all day today, so I will take it into work tomorrow and play when
the chance arises. I'll give feedback info as needed!
@Fairline, CurtSibling, Cyrion and Agricola :
I sent to you a patch with the latest changes about the last parts (7, 8 and 9) and spawning US divisions. There are some updated statics sprites and redfront.bat files Agricola made.
And what about your playtesting?
Thanks Mac!
Playtest is going well, if a little slowly: one turn in Redfront takes a looong time to play, and time isn't the most widely available ressource right now...
I'll try to send you and intermediary report soon!
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