Could one of the elder SL sages please enlighten me about what Captain Nemo has done in RF 1.4?
In RULES1 (Summer '41) there are 2 slightly different entries for Red Army
Red Army, nil, 0, 1.,0, 4a,5d, 1h,1f, 1,0, 1, Ind, 000000001000000
Red Army, nil, 0, 1.,0, 4a,5d, 1h,1f, 1,0, 1, no, 000000001000000
In EVENTS1 there are 2 different events for when a Red Army unit is killed
@IF
UNITKILLED
unit=Red Army
attacker=Germans
defender=Soviets
@THEN
CREATEUNIT
unit=Wehrmacht SG
owner=Germans
veteran=yes
homecity=None
locations
47,53
42,48
38,50
43,53
34,50
33,61
30,68
endlocations
MOVEUNIT
unit=AnyUnit
owner=Germans
maprect
33,47,39,47,39,51,33,51
moveto
42,48
numbertomove=ALL
@ENDIF
@IF
UNITKILLED
unit=Red Army
attacker=Germans
defender=Soviets
@THEN
CREATEUNIT
unit=Wehrmacht
owner=Germans
veteran=yes
homecity=None
locations
50,136
50,134
56,126
48,124
46,132
46,130
43,127
41,121
33,129
30,132
endlocations
MOVEUNIT
unit=AnyUnit
owner=Germans
maprect
44,80,48,80,48,86,44,86
moveto
51,67
numbertomove=ALL
@ENDIF
In Defense Minister Report / Casualties there are the following 2 entries:
Red Army 209
Red Army 56
In all the above, the order of the entries is the same as in the various game files.
The result of the above is that the Wehrmacht SG spawn in the north and the Wehrmacht units spawn in the south. What I don't understand is how EVENTS differentiates between the two Red Army units.
In RULES1 (Summer '41) there are 2 slightly different entries for Red Army
Red Army, nil, 0, 1.,0, 4a,5d, 1h,1f, 1,0, 1, Ind, 000000001000000
Red Army, nil, 0, 1.,0, 4a,5d, 1h,1f, 1,0, 1, no, 000000001000000
In EVENTS1 there are 2 different events for when a Red Army unit is killed
@IF
UNITKILLED
unit=Red Army
attacker=Germans
defender=Soviets
@THEN
CREATEUNIT
unit=Wehrmacht SG
owner=Germans
veteran=yes
homecity=None
locations
47,53
42,48
38,50
43,53
34,50
33,61
30,68
endlocations
MOVEUNIT
unit=AnyUnit
owner=Germans
maprect
33,47,39,47,39,51,33,51
moveto
42,48
numbertomove=ALL
@ENDIF
@IF
UNITKILLED
unit=Red Army
attacker=Germans
defender=Soviets
@THEN
CREATEUNIT
unit=Wehrmacht
owner=Germans
veteran=yes
homecity=None
locations
50,136
50,134
56,126
48,124
46,132
46,130
43,127
41,121
33,129
30,132
endlocations
MOVEUNIT
unit=AnyUnit
owner=Germans
maprect
44,80,48,80,48,86,44,86
moveto
51,67
numbertomove=ALL
@ENDIF
In Defense Minister Report / Casualties there are the following 2 entries:
Red Army 209
Red Army 56
In all the above, the order of the entries is the same as in the various game files.
The result of the above is that the Wehrmacht SG spawn in the north and the Wehrmacht units spawn in the south. What I don't understand is how EVENTS differentiates between the two Red Army units.
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