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The MoveUnit Command

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  • The MoveUnit Command

    Has anyone used the MoveUnit command, using a specific unit type, as opposed to using the wildcard "anyunit"? I find that "anyunit" works, but using a specific unit type does not, eg:

    @THEN
    MoveUnit
    Unit=Lt Sqdn
    maprect
    ................

    Has anyone had a similar experience?
    Tecumseh's Village, Home of Fine Civilization Scenarios

    www.tecumseh.150m.com

  • #2
    I have made an event for Fortress Europe that moves all Axis Submarines that are loitering around the French Atlantic ports out into the Atlantic. Have not tested the game enough yet to see if it works!

    Useful to know this as I can change the event to 'anyunit' and make sure the corners of the rectangle are all out to sea.

    I will carry on with my test and try and see if the unit specific event works in MGE or not!
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    • #3
      Seemed to work for specific unit types in EA
      El Aurens v2 Beta!

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