Hi there!
I have been working away on a new version of Dictator recently, having remade the thing from
the ground up about twice already. Being the perfectionist that I am, I was determined to apply
the tricks I learned from making Bitterfrost III. I wanted to use the units in a way that made
playing as the Axis harder and harder, with the protagonist German civ trying to win against
the ever-growing Allied/Soviet war machine.
I think this one will have the best balance yet, and also I am going to liven up the Pacific
theatre with Japan making historical grabs at the Dutch East Indies, Midway and Australia. The
fearless Oz nation too will be now a playable civ, as will the tireless nationalist Chinese.
What's more, as the Soviets you will have to weather Barbarossa for five grueling turns
before being able to turn the tide of the fascists, crush them and then getting the chance
to invade Manchukuo and kickstarting a communist China!
Events are about to be typed, but much of the text body is done, just new co-ords
and invasion scripts to write up. The prospect of repelling invasions and skin of
the teeth battles are what is needed to keep things exciting. Seeing if you can
survive Operation Overlord will be a real challenge!
Battles like operation Torch, Avalanche and Leyte will all be there of course, along with
some random Allied/Soviet invasions within Europe and the Pacific to keep the Axis twitchy!
Also you can now take part in a proper Stalingrad battle. If the city is taken, a race
against time begins, as the Germans try to research a victory tech while being pounded
by endless waves of Soviet troops and tanks...Playested this, and it is a hoot!
Some units are non-buildable (SS Panzer Div, SS Grenadiers, Brit Sherman, Red Guards, Commandos)
and are events-awarded for completing research, achieving victories, or capturing enemy cities.
Graphics are as good as done, the map is laid out, as are the units, save for tweaks.
New oil and urban terrains help with overcrowded Europe and poverty-stricken Russia.
So this leads me to the part where I ask the community here for some input.
I have one empty slot in the units list, denoted by '***********'. I am wishing
to know if there is one particular unit you all think should be there. I have the
benchmark that a unit should be one that was widely used, or could have had a big
impact if it had been developed...Hence the Me262 and Tiger II.
There is an opening too for simply 'cool' units...Nothing wrong with some fun...!
So let me know if you have any suggestions...I was toying with these:
Meteor (Britain)
Helldiver (USA)
MXY7 Ohka (Japan)
Me264 Amerika (Germany)
Elite Airborne (USA)
So, let me know if you have anything else that should fill that empty slot!
Below are the current units, with the '*******' slot.
Slave Workers
Engineers
P-40 Warhawk
P-38 Lightning
P-47 Thunderbolt
P-51 Mustang
A6M2 Zero
Ki-61 Hien
US Infantry
Red Army
Grenadiers
Riflemen
Navy Marines
Troopers
Motor Troops
Pz Grenadiers
M5 Half-track
M16 MGMC
I-16
Il-2 Sturmovik
La-5
Yak-3
Tank
Field Gun
Katyusha
PaK 88
M40 GMC
Spitfire
Bomber
AA Gun
Bf-109
Fw-190
Me-262
Ju-87 Stuka
***********
Type XXI U-Boat
Freighter
Destroyer
Cruiser
Battleship
Super Battleship
Submarine
Carrier
Troopship
V2 Missile
B-29 (Atom Bomb)
Militia
Paratroopers
Parachute Troops
Supplies
Panzer IV
Tiger
Panther
Tiger II
T-34
IS-2
IS-3
Mk.III Valentine
A.22 Churchill
A.41 Centurion
M3 Lee
M4 Sherman
M26 Pershing
Sherman II
SS Pz Division
SS Grenadiers
Commandos
US Marines
Soviet Army
Guards
People's Army
Nationalists
Ju-88
D3A Val
Typhoon
Mosquito
Lancaster
Sunderland
B-17 Fortress
B-24 Liberator
I have been working away on a new version of Dictator recently, having remade the thing from
the ground up about twice already. Being the perfectionist that I am, I was determined to apply
the tricks I learned from making Bitterfrost III. I wanted to use the units in a way that made
playing as the Axis harder and harder, with the protagonist German civ trying to win against
the ever-growing Allied/Soviet war machine.
I think this one will have the best balance yet, and also I am going to liven up the Pacific
theatre with Japan making historical grabs at the Dutch East Indies, Midway and Australia. The
fearless Oz nation too will be now a playable civ, as will the tireless nationalist Chinese.
What's more, as the Soviets you will have to weather Barbarossa for five grueling turns
before being able to turn the tide of the fascists, crush them and then getting the chance
to invade Manchukuo and kickstarting a communist China!
Events are about to be typed, but much of the text body is done, just new co-ords
and invasion scripts to write up. The prospect of repelling invasions and skin of
the teeth battles are what is needed to keep things exciting. Seeing if you can
survive Operation Overlord will be a real challenge!
Battles like operation Torch, Avalanche and Leyte will all be there of course, along with
some random Allied/Soviet invasions within Europe and the Pacific to keep the Axis twitchy!
Also you can now take part in a proper Stalingrad battle. If the city is taken, a race
against time begins, as the Germans try to research a victory tech while being pounded
by endless waves of Soviet troops and tanks...Playested this, and it is a hoot!
Some units are non-buildable (SS Panzer Div, SS Grenadiers, Brit Sherman, Red Guards, Commandos)
and are events-awarded for completing research, achieving victories, or capturing enemy cities.
Graphics are as good as done, the map is laid out, as are the units, save for tweaks.
New oil and urban terrains help with overcrowded Europe and poverty-stricken Russia.
So this leads me to the part where I ask the community here for some input.
I have one empty slot in the units list, denoted by '***********'. I am wishing
to know if there is one particular unit you all think should be there. I have the
benchmark that a unit should be one that was widely used, or could have had a big
impact if it had been developed...Hence the Me262 and Tiger II.
There is an opening too for simply 'cool' units...Nothing wrong with some fun...!
So let me know if you have any suggestions...I was toying with these:
Meteor (Britain)
Helldiver (USA)
MXY7 Ohka (Japan)
Me264 Amerika (Germany)
Elite Airborne (USA)
So, let me know if you have anything else that should fill that empty slot!
Below are the current units, with the '*******' slot.
Slave Workers
Engineers
P-40 Warhawk
P-38 Lightning
P-47 Thunderbolt
P-51 Mustang
A6M2 Zero
Ki-61 Hien
US Infantry
Red Army
Grenadiers
Riflemen
Navy Marines
Troopers
Motor Troops
Pz Grenadiers
M5 Half-track
M16 MGMC
I-16
Il-2 Sturmovik
La-5
Yak-3
Tank
Field Gun
Katyusha
PaK 88
M40 GMC
Spitfire
Bomber
AA Gun
Bf-109
Fw-190
Me-262
Ju-87 Stuka
***********
Type XXI U-Boat
Freighter
Destroyer
Cruiser
Battleship
Super Battleship
Submarine
Carrier
Troopship
V2 Missile
B-29 (Atom Bomb)
Militia
Paratroopers
Parachute Troops
Supplies
Panzer IV
Tiger
Panther
Tiger II
T-34
IS-2
IS-3
Mk.III Valentine
A.22 Churchill
A.41 Centurion
M3 Lee
M4 Sherman
M26 Pershing
Sherman II
SS Pz Division
SS Grenadiers
Commandos
US Marines
Soviet Army
Guards
People's Army
Nationalists
Ju-88
D3A Val
Typhoon
Mosquito
Lancaster
Sunderland
B-17 Fortress
B-24 Liberator
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