For some tactical scenario like Boney it might be useable, but for grand world map scenarios it doesn't make any sense that you can spot major armies like this. Also in Hearts of Iron, which I hold as beeing very accurately representing the world war situation, stacks of divisions can't be spotted.
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Knowing the size of stacks
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Ehm, yes you can, if they're adjacent to you. It will always display if it's a sole unit or a stack, and depending on how advanced your decryption is, you can know if there's more than three, and even the exact size.
In Civ, with stacks, you will always only be able to know what the top unit is, so knowing how many units there are is not always that useful... You can always use noncombatants to simulate large armies, using a couple of defenders and a good attacker to disguise it as an attack stack.Indifference is Bliss
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It all comes down to the same thing. As long as all participants agree, it's not a cheat. Calling something a cheat (not including making changes to the TXT file without anybody else aware of it) is all a matter of opinion and could be argued either way, and usually has been.
Each community usually develops a list to facilitate games. (not spending an hour before every game deciding on what's allowed)
The RAH rules thread was set up for our group and I think it's important that it be written up. All noobs that ask to join our games are told to read the thread, so there are no surprises or accusations.
While I was suspicious of one player once (and actually reloaded saves to check something, which ended up being baseless) We have never had an accusation or discovered anyone cheating in all the years that our group played. That doesn't mean no one did, but it leads me to believe that it wasn't a common thing.It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
RIP Tony Bogey & Baron O
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It all comes down to the same thing. As long as all participants agree, it's not a cheat. Calling something a cheat (not including making changes to the TXT file without anybody else aware of it) is all a matter of opinion and could be argued either way, and usually has been.
Absolutely. Many of the rah rules are there to keep play challenging rather than because it is somehow "wrong."(\__/) Save a bunny, eat more Smurf!
(='.'=) Sponsored by the National Smurfmeat Council
(")_(") Smurf, the original blue meat! © 1999, patent pending, ® and ™ (except that "Smurf" bit)
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And not to be a traitor to the cause or anything, but we've been playing IV MP for a few months and finally getting a good reliable group together, and guess what?
There are no rah rules yet since there haven't been any cheats to discuss. I have to give it to the developers for making a reasonably clean MP game.
We still play II on Fridays though.It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
RIP Tony Bogey & Baron O
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Originally posted by Eivind IV
You do have a point there, battosai. It might be useful for certain scenarios..
Also a PBEM game where people are allowed to open all map in cheat mode may be interesting. I would be a chess-like Civ2 game.Civ2 "Great Library Index": direct download, Apolyton attachment
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Re: Knowing the size of stacks
Originally posted by Historical Atze
Hi, you probably do not know me as I've almost never posted in this forum before. But you certainly know Eivind as creator of scens like Blitzkrieg or Belle Epoque. Some days ago I had a discussion about a "trick" in Civ2 I discovered years ago and which is used on German Webring Forum in every scenario since then. Eivind, however, supposed it to be cheating.
It goes as follows.
First, there's a stack visible to you and you want to know its size then you right click on the stack and then decrease the size of the window to the lower left where the topmost unit is visible. When the window is small enough the unit disappears and instead the window sais something like "10 more units".
Second, the problem with cities is that this trick doesn't work as you see no units. This is unless you have a city within 2 squares range of the other city or there's a unit moving into the city and you can see both the square where it came from and the city with a single unit of yours. Then you see the topmost unit within the city and can apply the "trick" as described above.
What do you think about it. Have you heard about it before? Do you use it? Do you also believe it to be cheating?
Greetings Atze
PS: I hope I posted in the right subforum and there is no thread about this already - I have found nothing.
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