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Attack of the Barbarians

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  • Attack of the Barbarians

    It's clear that the (effective) attack factor of barb units is much less than what is set in the Rules txt. This makes it hard to get them to make challenging counter-attacks. They seem to be successful only against settlers and caravans, most of the time.

    I seem to recall someone working out the formula the exe. uses to discount barb units in combat. Does anyone know what it is?
    Tecumseh's Village, Home of Fine Civilization Scenarios

    www.tecumseh.150m.com

  • #2
    That is propable. Caravans and settlers are prefered to other targets.
    They could have the partizan "flag" that gives them a massive bonus against unarmed units. Moreover barbs tend to attack with 2/3 of mv points and without full health.
    Interesting.
    "Military training has three purposes: 1)To save ourselves from becoming subjects to others, 2)to win for our own city a possition of leadership, exercised for the benefit of others and 3)to exercise the rule of a master over those who deserve to be treated as slaves."-Aristotle, The Politics, Book VII

    All those who want to die, follow me!
    Last words of Emperor Constantine XII Palaiologos, before charging the Turkish hordes, on the 29th of May 1453AD.

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    • #3
      Gleaned this from the Combat (Great Library) thread, which based on Finbar's post (29-03-2001) in Topic: Barbarians and level of play. Tech, the original posters are guys you may not know: Gothmog, Exile, and Finbar. These threads can be easily found by starting at Slowthinker's very useful page. (Posted despite the fact that Czechs are not popular in this household until after the World Cup).

      Originally posted by Marquis de Sodaq (21-07-2001)
      3.12 Barbarians do not always attack and defend at normal unit strengths. Barbarian archers defend with a base value of 1, not the normal archer defensive value of 2. Other barbarian units have normal defense values. All barbarian attack factors are affected by the difficulty level of game being played:

      Chieftain - 25% of normal
      Warlord - 50%
      Prince - 75%
      King - 100%
      Emperor - 125%
      Deity - 150%


      3.13 Sneak Attack! A unit sneak attacking (attacking an enemy unit while a peace treaty is in effect) receives an attack bonus if the defender is one of a human player's units. The adjustment appears to be a doubling of attack strength.
      Just to round this out, IIRC Barbs can never defeat your last unit in your capital, even Howie vs Warrior.

      Anyone have counterexamples to this dogma? I suspect Slowthinker likes to shoot sacred Civ2 cows.

      [OT] Fairline et al.: how's Rooney? [/OT]
      El Aurens v2 Beta!

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      • #4
        Thanks for that. I knew I saw it somewhere.
        Tecumseh's Village, Home of Fine Civilization Scenarios

        www.tecumseh.150m.com

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