My two cents: I'm running the demo on two under-spec systems: my laptop (512 MB of system RAM, 32 MB of video RAM), and my home computer (384 MB of system RAM, 128 MB of video RAM). I don't notice any slowdown on either system, but the demo is restricted to small map size and 100 turns. My impression is that memory demand goes up with map size, and you need a bunch of RAM to run the large map sizes, especially in the late game.
My initial reaction to the game: I like it. Firaxis did a very smart thing in recruiting a bunch of the best Civ 3 players as beta testers, and they spent a lot of time addressing balance issues and plugging holes. They made a real effort to produce a game where there are a lot of choices, each of which is potentially equally beneficial. But, then, I liked Civ 3 for a while, before I lost interest in it...
My initial reaction to the game: I like it. Firaxis did a very smart thing in recruiting a bunch of the best Civ 3 players as beta testers, and they spent a lot of time addressing balance issues and plugging holes. They made a real effort to produce a game where there are a lot of choices, each of which is potentially equally beneficial. But, then, I liked Civ 3 for a while, before I lost interest in it...
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