I just noticed that the terrain graphics in Civ 2 are not the same as the terrain graphics in Terrain.gif. The terrain graphics ingame are sort of worse. It's like they were worsened in the manner of a high compression jpeg. Did anyone else notice this?
I did this to discover this issue. I started up gimp and got a screenshot of civ 2. Then I cut out a piece of terrain.gif and I overlayed it onto my screenshot. I cut out the plains and overlayed it onto the plains in the screenshot. Well, to my surprise, the plains are NOT the same as the plains in the game.
Could it be that gimp made a bad screenshot? No, because I compared the gimp screenshot side by side with the Civ 2 game window. They're identical, to the pixel.
The whole reason I was doing all of this was to examine how the Civ 2 game performed dithering from two differing terrain squares.
I did this to discover this issue. I started up gimp and got a screenshot of civ 2. Then I cut out a piece of terrain.gif and I overlayed it onto my screenshot. I cut out the plains and overlayed it onto the plains in the screenshot. Well, to my surprise, the plains are NOT the same as the plains in the game.
Could it be that gimp made a bad screenshot? No, because I compared the gimp screenshot side by side with the Civ 2 game window. They're identical, to the pixel.
The whole reason I was doing all of this was to examine how the Civ 2 game performed dithering from two differing terrain squares.
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