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Rules.txt help needed!

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  • #16
    @Eivind IV:

    I would like to see that.
    Please send it through or post it up, old chap!

    http://sleague.apolyton.net/index.php?title=Home
    http://totalfear.blogspot.com/

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    • #17
      @Koby:

      As ever, excellent work, sir!
      That is saved for reference!

      http://sleague.apolyton.net/index.php?title=Home
      http://totalfear.blogspot.com/

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      • #18
        Originally posted by Eivind IV
        Tell me if there's any interest in it and I'll post it.
        There definitely is!
        Ankh-Morpork, we have an orangutan...
        Discworld Scenario: http://apolyton.net/forums/showthrea...8&pagenumber=1
        POMARJ Scenario:http://www.apolyton.com/forums/showt...8&pagenumber=1
        LOST LEGIONS Scenario:http://www.apolyton.com/forums/showt...hreadid=169464

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        • #19
          To not spam up this thread anymore, I posted it here: http://apolyton.net/forums/showthrea...hreadid=137028
          Find my civ2 scenarios here

          Ave Europa, nostra vera Patria!

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          • #20
            Originally posted by curtsibling
            @Koby:

            As ever, excellent work, sir!
            That is saved for reference!

            On the contrary, you are being far to kind.


            hey how come there is no :salute: smilie?
            .
            This is a link to...The Civilization II Scenario League and this is a link to...My Food Blog

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            • #21
              Originally posted by kobayashi
              my contribution to future generations

              http://www.civfanatics.com/civ2/reference/customtree/
              A couple of corrections

              Happiness Related Advances
              Several Advances are related to the effcts of 'happiness' improvements:

              Ceremonial Burial - this must be made the prerequisite of the temple or your temples will be disfunctional
              It isn't true. Both Ceremonial Burial and Mysticism increase the effect of temples by 1, over a base of 0 if none of this techs are present. A temple in a civ that has Mysticism but not Ceremonial Burial will work and make one unhappy citizen content. Aditionally, both bonuses will aply regardless of the prequisite of temples.

              Mysticism - increases effect of temples by 1
              See above

              Monotheism - this must be made the prerequisite of the cathedral or your cathedrals will be disfunctional. Same applies to the Michelangelo wonder.

              Theology - increases effectivenss of cathedrals by 1
              This is also partially wrong. Cathedrals don't need to have Monotheism as their prequisite (neither does Michelangelo's Chapel) in order to work. They do, however, need the Monotheism tech before they work, and unlike temples will not make only one citizen content if only theology is given to said civ. They can be made to make two content citizens by giving communism (and Monotheism) but not theology to the relevant civ.

              Electronics - increases the effect of collosseums by 1.
              Communism - decreases the effect of colloseums by 1.
              Cathedrals (see above). Only electronics affects colosseums. (which, btw, is the correct spelling )

              Democracy - Courthouse makes one citizen content
              This bonus is only granted to civs which are democratic. They don't need to actually posess the Democracy advance, nor does this bonus apply to non-democratic civs that posess this advance.
              Indifference is Bliss

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