I know there's not that many people left, but we don't need 20 tribes, maybe just 5 or so.
Announcement
Collapse
No announcement yet.
Can we restart tribes maybe?
Collapse
X
-
By the way, there will be a new rule since there aren't that many people left and you don't need that many people for tribes. Only 3 people may be in a tribe. Also I think we can get some kind of tournament going. The only thing I will say is that Deity and 1x1x aren't allowed. THere is no negotiating this. EVERYTHING else goes.
-
The only thing I will say is that Deity and 1x1x aren't allowed. THere is no negotiating this. EVERYTHING else goes.
Comment
-
You'd attract more with honey than piss..................
But then I'm talking to EON, and I should know better. Please continue, but keep the personal comments out of it.It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
RIP Tony Bogey & Baron O
Comment
-
Originally posted by StarLightDeath
I'm sorry, but I would rather not have tribes at all than waste my time on 1x1x deity rookies. Stick to your Rah rules bull****.
Granted, we are a tad more relaxed about it in this forum, because we do love chest beating, crowing, statements of superiority and the like... heck, this is supposed to be for entertainment...
But the direct personal insults are the things we are trying to avoid.
After saying all the required stuff...
Good luck on getting some tribes going. It would add new life and maybe some new members to this forum...Keep on Civin'
RIP rah, Tony Bogey & Baron O
Comment
-
Originally posted by StarLightDeath
I'm sorry, but I would rather not have tribes at all than waste my time on 1x1x deity rookies. Stick to your Rah rules bull****.I am not a fan of 1x1x games either because it's like watching grass grow. But I will play one on rare occasions to remind me why I don't play it more often.
I would bet that you don't like deity because having to pay attention to happiness puts a crimp on your normal stratagy. A truely great player would have no problem with that limitation and adapt. Claiming that it evens the playing field in terms of skill level required is an unworthy excuse for someone of your skill level, so don't bother tossing that one out.
But besides that, welcome back. You always bring enthusiasm. And no, I would never acuse you of cheating, despite how badly you beat me. But unfortunately, since the setting I prefer to play are BS, I'm not likely to get the opportunity.It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
RIP Tony Bogey & Baron O
Comment
-
Deity was created by the developers to have insane unhappiness problems while the AI had none. It is a setting designed ONLY for playing against the AI. Playing deity does nothing to increase the strategy of the game, only tie the hands of the player and force a way of playing on everyone. King keeps the unhappiness factor in the game, but doesn't make happy wonders a must, nor does it make happy wonders completely useless. You'll have a definite advantage on king with happy wonders, but it's not game winning like it is on deity. I guarantee not one of you here would beat me on 2x1x when I have HG. And I guarantee that getting HG will come down to who has the best GNP resources. Any setting that forces you to defend for purposes of keeping your city happy isn't a balanced setting. There should always be a choice. In addition, the riot factor on deity is so ridiculous that you aren't just penalized for doing too well, you outright lose the game if your cities aren't close enough. Again, this was created the keep the human player from expanding too fast, something the AI doesn't suffer from. So in conclusion, you are an idiot for even trying to dispute this with me and you should sit back and shut the **** up.
Comment
-
Different strokes for different STOKES.
I'll admit that it's harder without HG, but it's not auto. I usually play four man games so three people don't get it. And I've won many a game without it. SO you should learn to win without it. But I guess it's easier to just insult. But at least you tried to argue so I'll give you that.
And don't give me the AI crap. That's just an excuse for your inability to deal with it. Yes expansion must be better thought out in deity, and maybe you should give it more thought, instead of just dismissing it because it disrupts the only way you know how to play.It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
RIP Tony Bogey & Baron O
Comment
-
You keep saying the same thing over and over without addressing what I said. So then you disagree that less choices mean less strategy? So you are going to challenge me to a 2x1x Deity game 1v1 small map and I get HG and you're going to beat me? THere's no such thing as expansion in Deity. Build small, and build close because once you hit a certain amount of cities and distance everything else becomes a hit to you. Deity is the only level that rewards slow growth. The only reason Deity is the "hardest" level is because the AI didn't have any of the restricitons Deity gives. If you take out the AI and just put humans in then everyone is on the same level and the restrictions make the game easier. Reason being is that there is only so much you can do so the less choices you have the less chance you are going to **** up. Same thing with 1x1x vs 2x2x. More moves means more chances you're going to lose an undefended city. If you defend then you lose production and expansion. Higher resources means things like silk and oil now become useable early in the game without killing your growth so again, more choices are available hence more chances to screw up. Use wine too soon you sacrifice expansion, use it too late you'll never switch governments. 1x1x...just use grassland squares with roads and maybe a forest once you hit size 2 or 3.
Comment
-
No, you're not listening. Expansion is not impossible without HG. You just have to do it differently.
If you have money to rush temples, expansion is possible. You have choices how you're going to get that money. On a small world in most governments, corruption isn't that bad. As to you duel comment, I agreed that HG makes it easier......... but not automatic, (LESS AUTOMATIC IN A FOUR MAN GAME) You seem to ignore that my comment was based on a four man game.
Less choices = Less strat, yes I dissagree. Less choices means more creative solutions necessary. I may not have all the answers, but I would expect a person of your self proclaimed skill to be more imaginative. By repeating what you keep repeating, you prove that you do not.
And I'm not discussing 1x1x so quit referring to it.
In 2x1x you still get to use those specials early.
In my opinion 2x2x offers the fewest options. It turns into a horse settler game. Which is obviously something you excel in. I think 2x1x offers the best balance. You can still celebrate without HG.
But I think the biggest difference is you keep discussing in terms of duals while I'm do it in terms of 4 man games. They are considerably different.It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
RIP Tony Bogey & Baron O
Comment
-
1v1 is the best test of skill because it has the least outside factors. I can tell you right now, that every single strategy game that failed had too little choices in them so nobody could create new ideas to go further. It's why AOM failed, it's why civ3 failed. There is nobody out there that will agree that fewer choices doesn't mean fewer strategies. Your idea that you just have to be more imaginitive is total bull****. The only reason a 4 way game won't make HG an automatic win is because you play on a ****ty ass tiny map with practically no good land. Plus the extra people makes it harder to kill you thus allowing weaker players like you to survive. 1x moves makes it so all you have to do is sit there and build all game. It's a joke. I challenge you to a 1v1 2x1x Deity game. I say that a 1v1 Deity game with HG is an automatic win. What say you?
Comment
-
HG is not an automatic win, any more than lighthouse is on a island map, in a duel I will take the lighthouse on an island map any day. Also I often ignore the HG and go for either the Oracle or Mikes, they have greater benefits IF the right number of cities are built for celebration purposes. I have no plans on this forum of detailing the right number ( basically it is a series of bad numbers that are best avoided anyway) because I will not give my strategies away cheaply. But with right timing and number of cities moving to advanced government is easy without the happiness wonders on deity, whether 1x1x or 2x1x which RAH can confirm i play well at even though it is not my preference.
Comment
Comment