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  • #31
    Originally posted by AGRICOLA


    I liked it a lot, especially the transition from desperate defense to all-out offense. Also, there was a pretty good Exodus democracy game in progress at the time. It provided a yardstick for how well I was managing to make a mess of things.

    Sorry, but that's the only Israeli-Arab scen that I've tried.
    Thanks bud

    I will give it a try.

    Some of these scenarios could use a graphics update.

    BTW, browsing the Civ fanatics site I noticed there is a collection of Israel's wars called "Under Seige: The Wars of Israel", by Insurgent. It includes all the wars Israel fought.

    I might also give that a try too.

    Cheers!
    Last edited by Leonidas; June 11, 2005, 17:25.

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    • #32
      In my opinion "Under Siege" was the best of the Arab-Israeli conflict scenarios. Its events texts and overall setup was well ahead of its time, but yes the graphics are unfortunatly dated by todays measures. Does anyone know "Insurgent"? If so, perhaps he could be coaxed into giving the game a much needed graphical update.

      If he's not active in the Civ II community however, perhaps somebody here on Apolyton could take the job upon themselves to conduct the update. I think it would be of great bennifit to the community.

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      • #33
        Insurgent is out of business, as it were. He lurks on CFC sometimes, but isn't really an active member.
        -rmsharpe

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        • #34
          If anyone does play the "Under Siege" scenarios be sure to read the comments about the scenarios on the CF forums.

          The playtesters provided some advice for changes in them.

          Unfortuntely, Insurgent never implemented the changes in a v2.0 of the scenario package.

          Fortunately, many of these changes can be done by anyone easily via Rules.txt. The worst problem cited were the Israeli jets: they were too powerful and could attack many times on one turn.

          To solve this: tone down the attack values plus give the jets the bomber movement of 2 - ie they can only move once and attack once on their turn.

          Cheers!

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          • #35
            You wouldn't know where one could download a copy of "Under Seige" would you Leonidas? I lost the copy I had but would love to take a crack at some of those graphics.

            Anyways, back to Malta. Have you given any thought rmsharpe to a sequel to Malta? I loved the text pop ups where we see just how angry both Thatcher and Regan would have been in the event of the fall of Malta. This I think set the stage wonderfully for a "a full-scale invasion of Libya" as Thatcher was quoted as saying in the pop up. I honestly can't see either Regan, Thatcher or any other NATO leader allowing Lybian troops and airplanes to be based a mere 150 km from the Sicilian shore.

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            • #36
              Sarsstock, you are very perceptive. I have planned on/thought about making a Libya invasion scenario. The question would be: make it between just the USA/NATO versus Libya, or to include other regional states like Egypt, Tunisia, and Chad (Libya's second front.)

              As for Reagan's fury against Libya, there were many incidents between the U.S. and Libya in the 1980s. In 1981, we shot down two Libyan planes flying in the Mediterranean.

              Libyan planes and ships continually violated the airspace surrounding U.S. warships in the mid-80s, thus leading to a number of skirmishes between USN fighters and Libyan planes.

              I'm still confused about Qadaffi sending out Libyan planes evena after their ineffectiveness had been proven time and time again.
              -rmsharpe

              Comment


              • #37
                Originally posted by Sarsstock
                You wouldn't know where one could download a copy of "Under Seige" would you Leonidas? I lost the copy I had but would love to take a crack at some of those graphics.
                Sarsstock:

                I think updating the graphics for the scenaro is a great idea.

                Also read about the scenario improvement suggestions in the thread located at the download site.

                The "Under Seige" scenario package (plus sounds) can be downloaded below (scroll down about 1/4 of the page):


                Name Description Operation Herbstnebel v2.0 --Field Marshall von Rundstedt, December 15 address Screenshots: #1 #2 REQUIREMENT: Civ2 Gold Author: Kevin "DarthVeda" Chulski; File Size: 4.37 MB Dainichi Sekai Taisen v1.3 The Norwegian Campaign v2.0 DLL Files Norway's natural resources of minerals (particularly iron ore) and hydroelectric power made it a desirable conquest for Germany. Furthermore,

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                • #38
                  Well Leonidas I just downloaded "Under Seige" and have started the unit tweaking. It will take some time to modernize all the graphics involved in the game, the units, cities, icons and terrain and such. Also, do you know where I can find the suggestions you say were made by the various playtesters in regards to the possible changes to the rules.txt? I also remember that just before the great crash of '05 Steph had posted a unitset of modern warships he intended to use in Oktyabr I believe. Does anybody still have a copy of these warships at all?

                  Anyways, back to Malta. I would definatly suggest including Lybia's neighbours in the conflict, as its easy to imagine an invasion of Lybian soil sparking a wider conflict in the region. Besides, you did such a good job of internationalizing the battle for Malta I'd love to see the same idea in any sequel.

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                  • #39
                    Sarsstock:

                    Go to the same place you downloaded the scenario. In the scenario description box there is a link that will take you to the discussion on the scenario.

                    EDIT: here's the link to the discussion:

                    The scenarios have been released, finally, and can be downloaded here.


                    PS: Maybe we should start a separate thread for the update for Under Siege.
                    Last edited by Leonidas; June 13, 2005, 14:25.

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                    • #40
                      @rmsharpe

                      Could you please check your PM. I sent you a message on 11-6 which you seem to have missed.

                      Excerpts from the Manual of the Civilization Fanatic :

                      Money can buy happiness, just raise the luxury rate to 50%.
                      Money is not the root of all evil, it is the root of great empires.

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                      • #41
                        Realy good work on this scenario.
                        "You should count all humans as your kinfolk and the whole world as your foster country."
                        - Queen Kristina

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                        • #42
                          A great scenario indeed. I for one can't wait for the sequel when the US and Great Britain invade Lybia itself to remove the Qadaffi threat of North Africa once and for all.

                          I just wonder in such a scenario if Malta would be included on any such game map? Even if it would, I imagine it couldn't be much bigger than a single terrain hex with the city of Valletta.

                          Comment


                          • #43
                            I enjoyed playing the scen, even though it was a very short 10 turn game. I have some suggestions which might make the scen a truly desperate fight. I don’t think that the MALTA scenario needs much altering to make it a fair challenge for everybody.

                            I think that different EVENTS files for playing the Libyans and the Maltese are the easiest way, and probably the only way, to make the scen more difficult yet playable as either side. Alternately, you could make the scen playable only as Malta.

                            For simplicity, from here on, my comments assume that a player is playing Malta and that there are two EVENTS files.

                            1. IMO, the overall unit balance is good, especially the fact that the Mig-23's are definitely superior to F-4's and the other Mig's also have an edge on their Maltese counterparts. The only exceptions are the overly powerful US Inf and, possibly, the Leopard MBT. Reducing the US Inf to Mv=1 but keeping their other abilities might be a good idea. I'm no expert on tank performance but, for the sake of balance, it might be better if the Leopard did not have an edge on the T-72.

                            2. In addition to special events for outsider aid, the Libyans should receive regular reinforcements. The most compact way in terms of EVENTS space would be the method that Nemo uses in Red Front, where killing a German unit results in the spawning of one or more new German units.

                            @IF
                            UNITKILLED
                            unit=Wehrmacht
                            attacker=Soviets
                            defender=Germans
                            @THEN
                            CREATEUNIT
                            unit=Wehrmacht
                            owner=Germans
                            veteran=yes
                            homecity=None
                            locations
                            53,103
                            56,126
                            endlocations
                            @ENDIF

                            This approach would allow maintaining the initial Libyan unit strength without running the risk of giving them too many units. All new units would have to be spawned outside cities to avoid making some cities almost impossible to capture.

                            If the Libyans started with 6 or more re-spawning Mig 23's, it would pose major problems for the Maltese.

                            3. I think that the only way that you can have a significant fight on North Island is for the Libyans to hold 2 cities at the south end of the island at the start of the scen. This would be interesting because NI is a bit of a backwater right now. If you wanted to be really nasty, you could even have enough Libyan forces on NI so that they could conquer the island, making it necessary for the Maltese to reconquer it.
                            Excerpts from the Manual of the Civilization Fanatic :

                            Money can buy happiness, just raise the luxury rate to 50%.
                            Money is not the root of all evil, it is the root of great empires.

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                            • #44
                              OK, I've neglected this long enough

                              I'll get back into it here in the next day or so.
                              -rmsharpe

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                              • #45
                                /me checks the date of the last post.

                                Get back to work, slacker!


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