After ZWK, what else but DST
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Dainichi Sekai Taisen - Available Soon
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Dainichi Sekai Taisen - Available Soon
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Sounds more than interesting, Kobi! :
What will be the time and geography limits?
What civs will be represented?Ankh-Morpork, we have an orangutan...
Discworld Scenario: http://apolyton.net/forums/showthrea...8&pagenumber=1
POMARJ Scenario:http://www.apolyton.com/forums/showt...8&pagenumber=1
LOST LEGIONS Scenario:http://www.apolyton.com/forums/showt...hreadid=169464
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Originally posted by Cyrion
Sounds more than interesting, Kobi! :
What will be the time and geography limits?
What civs will be represented?
The Map stretches from the Eastern half of India to the Western one third of North America.
Civs are
Japan 1
Japan 2
Allied E
Allied W
China
Europeans
The rest (mainly Russia but also Mongolia, Tibet, Mexico)
plus Barbarians = warlords including Siam
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Originally posted by curtsibling
An old master returns to show us how it is done!
There is a veritable outbust of scenarios recently, superb!
Looking forward to this one!
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Looks good! Why 2 Japanese civs though?
And I even used the unit format that everyone here likes.
A bit OT, but I finally got around to playing a few of your back catalogue that I hadn't tried before. TRON was fantastic: there's nothing I liked more in this scenario than max zooming out every few turns, hitting the 'view hidden terrain' button and seeing how much more of the world had turned blue!
WON on the other hand... I really, really wanted to get into this. So many innovative concepts, it looked like a winner. I started to play and persevered for a while, but if failed to hold my interest. There was simply too much to do i.e. far too many cities to manage. The AI cargo containers seem to serve no purpose other than to block you from transporting goods via the sea, and I could find no way to kill them. Have you ever considered doing a version of this on a smaller map with less cities?STDs are like pokemon... you gotta catch them ALL!!!
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Why 2 Japanese civs though?
You get free (cost 1) resource units spawned at objective units and you have to use them to attack the second Jap cities to get supplies (cost 30) units which can be disbanded for their shields.
GRAPHICS - Photoshop doesn't work on XP so no more Hi-res.
TRON - glad you liked it.
WON - Its all about using your own ships to block the routes you use, much like in the real world where there is a cartel controlling all the shipping lanes.
Maybe if you played as one of the smaller economies, like Japan or Asia, it would be less complicated. Actually setting the cities on auto and then just focusing on bribing and conquering the cities you need is not that tedious.
Too bd nobody ever discovered the Easter Egg in WON.
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The US aircraft would look better facing east and the Japanese ships facing west IMHO.
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Originally posted by kobayashi
Eivind said he put together the cities from your material, do you recognize them? Also I must tell you I ripped of some icons from dictator.
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The black and white striped railroads are a nice touch- exactly how the maps of the time represented them. What do the roads look like?Visit First Cultural Industries
There are reasons why I believe mankind should live in cities and let nature reclaim all the villages with the exception of a few we keep on display as horrific reminders of rural life.-Starchild
Meat eating and the dominance and force projected over animals that is acompanies it is a gateway or parallel to other prejudiced beliefs such as classism, misogyny, and even racism. -General Ludd
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Originally posted by fairline
The US aircraft would look better facing east and the Japanese ships facing west IMHO.
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