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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Originally posted by Art of War
I recolored a few carriers here. Gave them darker decks and some better landing lights.
I tried the Nimitz one... apparently, since the front end is beyond the lower border, it's not seen in-game, except when you move, and then it creates the draggy effect.
Anyone know how to spot this? (Yes, I am aware you can just shorten it, but still...)
Originally posted by GhostOfDisco
(BTW, what does everyone think of my M1A2? I might be using it. Does it need any work. Feedback would be nice. )
It looks good. However, if you're including both the M1A1 and M1A2 how will you differentiate them? - AFAIK, the tanks are essentially identical from outside.
'Arguing with anonymous strangers on the internet is a sucker's game because they almost always turn out to be - or to be indistinguishable from - self-righteous sixteen year olds possessing infinite amounts of free time.'
- Neal Stephenson, Cryptonomicon
I was inspired by BeBro's Civ3 unit of the same idea, so I took some of fairline's legion graphic stuff, as well as some other things, and put it together.
Though I might try to do another take on the concept...
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