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  • #16
    According to Apolyton's DL counter, only one of us has looked at Grigor's save so far. Come on guys - the future of Persia is at stake here !!

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    • #17
      Originally posted by -Jrabbit
      You're off the path, LaF. I prefer either the Peaster or Grogor save.
      Agreed and +1.
      "the bigger the smile, the sharper the knife"
      "Every now and again, declare peace. it confuses the hell out of your enemies."

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      • #18
        I've been going by the logs.
        Apolyton's Grim Reaper 2008, 2010 & 2011
        RIP lest we forget... SG (2) and LaFayette -- Civ2 Succession Games Brothers-in-Arms

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        • #19
          Hmm... If LaF doesn't stay on the path, he may step in it (jk).

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          • #20
            Shall I call for votes? For me it is a close call, but I think........


            Grigor by a nose hair (or is the the nose of a hare?)
            "the bigger the smile, the sharper the knife"
            "Every now and again, declare peace. it confuses the hell out of your enemies."

            Comment


            • #21
              Originally posted by -Jrabbit
              You're off the path, LaF. I prefer either the Peaster or Grogor save.
              This is precisely what I tried to say...
              (probably a problem of nice wording in English somewhere )
              Aux bords mystérieux du monde occidental

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              • #22
                Originally posted by Grigor

                The more I think about the question of whose save to take the more I like Peaster's. I think the clincher is that in my save there is nothing to build except settlers for the next 40 turns. That isn't going to be a lot of fun in a deity game, and the possibilities of exploring the map are severely limited.

                So I think we should go with Peaster's start.
                I will take another look at your save tonight if we have not voted by then. IIRC most of your cities are past 20 shields, so that it would be wasteful to switch production to phalanges. But maybe that's not so bad?

                Until then, I vote for Grigor's save in the hope that we can find a solution to rioting and get to monarchy in 2050. [these could be problems with my save, too].
                His northern city makes the difference for me.

                BTW - Welcome La Fayette! Since you did not have much luck with huts, 5 cities by 2500BC is pretty good.

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                • #23
                  After another look at Grigor's save, I think there will be no big problem with riots. The SSC will make a warrior next turn and Antioch can switch to a phalanx.

                  I had thought the northern city of Antioch was a port. It's not, but I guess it is still valuable.

                  Are we waiting for someone to post? If not, I guess everyone should vote. I am not too sure, but I will keep my vote with Grigor's save.

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                  • #24
                    On counting the votes, shall we say Grigor's save for this round? Yay or Nay applicable( with alternative if Nay.)

                    Post now to get your +1
                    "the bigger the smile, the sharper the knife"
                    "Every now and again, declare peace. it confuses the hell out of your enemies."

                    Comment


                    • #25
                      Yay.

                      Downloaded and ready pending outcome...
                      Apolyton's Grim Reaper 2008, 2010 & 2011
                      RIP lest we forget... SG (2) and LaFayette -- Civ2 Succession Games Brothers-in-Arms

                      Comment


                      • #26
                        Based on votes received, Grigor it is. Download and play.

                        Deadline Monday 6pm GMT.
                        "the bigger the smile, the sharper the knife"
                        "Every now and again, declare peace. it confuses the hell out of your enemies."

                        Comment


                        • #27
                          I'll be out of town this weekend. So I'll catch up (maybe) soon.
                          Those with lower expectations face fewer disappointments

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                          • #28
                            2nd Attempt to Post a Log (...Grrrr)

                            2500 Switch Antioch to phalanx, max-out arrows, give-up on Arbela.
                            2400 C-Laws. Gordium (7) on a bufflao.
                            2300 Bactra (8)
                            2250 1st of 3 riots [allowed carelessly]. Arbela disbands (7).
                            2100 Sidon and Tyre (9).
                            2050 Monarchy discovered and adopted.
                            1700 Currency
                            1600 Hut: barb kills a warrior.
                            1550 Sardis (10)
                            1500 Power report. We are 3rd.
                            1450 Samaria (11) to the east.
                            1400 Hamadan (12). Trade. Have been prepping to make vans for HG, but can't research pottery. So, I aim for mapmaking and MPE soon afterwards. I hope to get pottery, tribute and maps from the AI soon.
                            1100 Mapm'g -> pots. "Russians beat Japs, and start on the Colossus".
                            1000 MPE allows us to give all our tech away. We get 6 maps, poly and myst. We also reluctantly took math + wheel from Russia [to get poly + math from the more advanced and icy Greeks]. NONE of the AI had pots!!! They say good-bye after map trades, so we must talk again in 975BC about tribute (unlikely) and more tech-gifts.

                            Good = city production, at triremes, a vet ellie, and vans for HG or LH. Enough settlers for colonization. Decent roads. One nearby hut. Six AI maps.

                            Bad = several of my plans failed, especially pottery. Without luck at huts, etc, it may take 12 more turns for pottery/HG, to allow further growth.

                            We could build LH first and might even skip HG for Mike's depending on hut outcomes, etc.
                            Attached Files

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                            • #29
                              This turnset was difficult, but there didn't seem to be much in the way of choices. I did get to MPE by 100AD, but I haven't looked at the foreign advisor yet. I am not sure of the rules regarding tech gifts and contacting the AI when we have MPE.

                              Log: 2500-1000BC

                              The Persians need to get to Monarchy by 2050.
                              Current beaker status: researching Code of Laws - 43/60
                              producing 9 beakers/turn. Can use 8 on one of the 2 turns.

                              2400 CoL=>Mon (0/75) - need 11 beakers/turn. Arbela disbands. Gordium founded in North.
                              2350 Bactra founded.
                              2250 Sidon founded
                              2150 Susa builds Settlers.
                              2100* Monarchy=>Curr. Revolution
                              2050 gov: Mon
                              2000 hut: Nomads! Use for roads in the North
                              1900* Tyre founded on East coast
                              1700* Curr=>Trade. Hut: 50g. Antioch: Settlers. Persepolis, Susa, Pasargadae build settlers too. It's a Settler party!
                              1600 Elephant finds possible second continent - to the east, surprisingly.
                              1400 Trade=>Horses. Pottery not offered. The Persians want MPE by the end of this turnset.
                              1050 HB=>Poly. vans delivered for MPE
                              1000 MPE in Susa. The Persians decide to post this save in which nobody has yet been contacted.
                              Attached Files

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                              • #30
                                Hmm, I look at these logs and must admit to a bit of WTF. Seems like we need to agree upon a strategy before this goes too much further. This is tech-neutral bloodlust, with restarts. So let me ramble with some commentary at this point...

                                Obviously, with no real differentiation in the tech race, the greatest advantages in this game will lie in getting the right WoWs.

                                Maybe I'm being a bit dense, but I don't understand the rush to MPE. The longer we wait to build it, the more the map area to be revealed. After we've gifted everyone, additional map requests will be difficult to get.

                                Another possibility would be to blow off MPE entirely. This would limit required gifting to the civs we have met. On a gigamap, you can build a pretty big civ before meeting more than one or two others. (And the world is so big, it does make sense to get map trades, thus maybe MPE is OK.) Consider: It might do us more good to get our embassies with the late-game WoW after MPE expires.

                                I'm suggesting that an isolationist policy, celebration growth, and a rush to soft fundy might be a better course of action.

                                But even if we decide we want MPE, why not build camels-in-waiting for it and get another early WOW like HG or LH first?

                                If we are going to go forward with MPE, I then must wonder about the value of a SSC, since there's no possibility of taking a tech lead... In fact, it might make sense to set the science slider to zero after we get a few key early WoWs.

                                Speaking of which, notes on another couple WoWs --
                                --Upgrades through Invention/Leo's is a potentially huge advantage in this game.
                                --Conversely, the Library will be worthless, since everyone will have all techs anyway (assuming MPE).
                                --STWA is a must. If we're all going to have the same units, best that ours be vets, eh? (Timing will be critical on this.)

                                Let's see some commentary on these random thoughts so my session will be informed by our agreed-upon goals...
                                Apolyton's Grim Reaper 2008, 2010 & 2011
                                RIP lest we forget... SG (2) and LaFayette -- Civ2 Succession Games Brothers-in-Arms

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