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Blood & Steel v.2 - BETA release

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  • Blood & Steel v.2 - BETA release

    Come on over to the Preview thread @ CDG to get your war on - and any bugs to me!

    Happy warring

  • #2
    And a little screenie as some kind of teaser ...

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    • #3
      I found some more bugs ...I edited the main zip @ CDG

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      • #4
        I thought I could post them units here as well

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        • #5
          Files update

          Btw, is anyone really playing this one?

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          • #6
            Going for download right now...

            http://sleague.apolyton.net/index.php?title=Home
            http://totalfear.blogspot.com/

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            • #7
              Btw, is anyone really playing this one?
              I'm playing it in SP atm, trying to build up my Imperio Romano.
              "Peace cannot be kept by force.
              It can only be achieved by understanding"

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              • #8
                Oh btw, I just found a bug, in Spain I got some Legions, they were probably misplaced (wrong coordinates), looks like they're on uneven squares or something. It gets really buggy everytime I move them, and they move in Spain, though not on the regular squares. Really hard to explain.
                "Peace cannot be kept by force.
                It can only be achieved by understanding"

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                • #9
                  That´s weird ... they should appear south-south-west and south-west of Valencia ... and I don´t know what to do before you do not come up with some more explanations, Martin

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                  • #10
                    There must be an event that places the Legions in co-ordinates that are even,odd or odd, even (like 35,46, for instance), which would result in the units being on the map, but outside of the field of play, as it were. Tough to describe, but look in the events file and see.

                    As for me, I was playing as the Americans, and thoroughly enjoying it too, before I hit on a bug that crashes my game every time. In August 1934, when at the beginning of my turn, the game crashes straight after one of my cities builds an improvement. Doesn't matter what city or what improvement, it just crashes to desktop.

                    I'm at least 1 more turn away from discovering a new tech, so the tech tree isn't to blame. It honestly happens every time, and I've no idea what's causing it. For that matter, I also appreciate the fact that you're going to have a hell of a job fixing it with the limited info I can give you, but I was curious to see if anyone else had had this issue.
                    "Paul Hanson, you should give Gibraltar back to the Spanish" - Paiktis, dramatically over-estimating my influence in diplomatic circles.

                    Eyewerks - you know you want to visit. No really, you do. Go on, click me.

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                    • #11
                      Steph: My problem is exactly what Paul described. The coordinates in the event file must be wrong.
                      "Peace cannot be kept by force.
                      It can only be achieved by understanding"

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                      • #12
                        The sceanrio looks great, and I love the excellent map!

                        I like the idea of the European powers AI acting as a buffer zone from the commies!

                        I am still playing at the moment, but one thing I would
                        ask is to reduce the width of the diplomatic (F3) screen.

                        I would make it about 350...



                        I think this has the best terrain and general graphics I have seen in MGE for a long time!



                        More to come!
                        http://sleague.apolyton.net/index.php?title=Home
                        http://totalfear.blogspot.com/

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                        • #13
                          If you load up your units.gif:
                          On the civilian vessel unit, I would move the shield inwards and down a little;

                          This will end the strange graphics 'trail' that follows from the unit when it moves in-game.

                          http://sleague.apolyton.net/index.php?title=Home
                          http://totalfear.blogspot.com/

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                          • #14
                            Germany was a leader in bomber design in WW1, they should have a bomber unit to build, even generic.

                            Also, The tanks are too hard for infantry to take out.
                            Tank should have good attack, but be the same as infantry, in defence.

                            Soldiers were the main foes of tanks in this era!

                            http://sleague.apolyton.net/index.php?title=Home
                            http://totalfear.blogspot.com/

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                            • #15
                              @ Curt

                              I think tanks are quite easy to take out. Most of them have only 2-3 defence and fall quite easily to infantry like the Reichswehr and Roman Legions.

                              Germany does get the Amerika/Ural bomber quite early in the game, provided you research the right techs.

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