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Empire of the Rising Sun
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Originally posted by Sarsstock
Patine, here is the Okha suicide plane I told you about from the graphical update I did for Nemo's 2194, which still to this day has never been downloaded once I'm told.
I spent ten days on the icons alone.
inform Harry, or Merc, and get it announced on the newsgroups.
I assume this scen did not happen to be announced.
Is it on CDG? - I will DL it immediately.
I was not sure if it had been finished finally.
Also, I want to see these Icons!
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Thanks a lot, guys! I think I have almost all the units I need, now, except for naval units. I think generic destroyer, cruiser, submarine, battleship, carrier, and transport units should do. That would only leave the Soviet Siberian troops, Communist Chinese insurgents, and neutral garrison, but they're ultimately minor. I really appreciate the help!
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Originally posted by typhoon
although Aussie units can also be built by the Commonwealth player to reflect the Australian prescence in Slim's XIV Army.
Basically, the best way to model Australia would be to make it part of the US civ, and give the British/Indian civ a few Australian infantry units in Malaya at the start of the war.'Arguing with anonymous strangers on the internet is a sucker's game because they almost always turn out to be - or to be indistinguishable from - self-righteous sixteen year olds possessing infinite amounts of free time.'
- Neal Stephenson, Cryptonomicon
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The most difficult problem to solve will be the "carrier" problem. The AI, as I understand it, WON'T build anything in the carrier slot unless it absolutely must. Additionally, the AI simply doesn't seem to have the slightest clue as to how to use carriers OR make amphibious landings. Any amphibious landings that are made seem to be more random chance than programming. I have the Pacific theatre scens, and have attempted them all. They all have this problem, or I'd have already made one myself. Someone was working on a ToT Pacific scen, replete with four separate maps, but I'm not sure who, or if said creator gave it up, or if the finished product is out there somewhere.
Good luck.Lost in America.
"a freaking mastermind." --Stefu
"or a very good liar." --Stefu
"Jesus" avatars created by Mercator and Laszlo.
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Originally posted by Exile
The most difficult problem to solve will be the "carrier" problem. The AI, as I understand it, WON'T build anything in the carrier slot unless it absolutely must. Additionally, the AI simply doesn't seem to have the slightest clue as to how to use carriers OR make amphibious landings. Any amphibious landings that are made seem to be more random chance than programming. I have the Pacific theatre scens, and have attempted them all. They all have this problem, or I'd have already made one myself. Someone was working on a ToT Pacific scen, replete with four separate maps, but I'm not sure who, or if said creator gave it up, or if the finished product is out there somewhere.
Good luck.
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A few suggestions:
Carriers:
Give the US AI carriers (with planes) via events. So if "x" ship is destroyed then a carrier appears near some islands.
Amphib Assaults:
Again use events to give units to US AI to make assaults and give them the "go to" instruction - ie the units are spawned and then given the coordinates to attack. Nemo used this to great effect in Red Front.
Best of luck on the scenario
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I think you might be able to get around the amphib/air assault challenge using HT's methods, but I strongly suspect Exile's right about the AI's inability to use CV's. Given a chance, (i.e. af>0) it will likely squander them, fully loaded, in direct suicidal attacks.
Originally posted by Exile
Someone was working on a ToT Pacific scen, replete with four separate maps, but I'm not sure who, or if said creator gave it up, or if the finished product is out there somewhere.
For some reason I have Darth's Rules.txt for the initial phase.
His units were:
Settlers
Artillery
Nipponese
Marines
Ki-61 Hien
Ki-10 Perry
Ki-45 Toryu
Ki-21 Sally
Flamethrower
Refugee
A2N1
N1K1 Shiden
G3M3 Nell
Transport
Fleet Carrier
Light Carrier
Dreadnought
Battleship
Heavy Cruiser
Light Cruiser
Destroyer
Cruiser CA
Cruiser CL
Destroyer DD
Liberty Ship
Carrier CV
Battleship CB
Battleship BB
Dreadnought DBB
Scrap Metal
Gato Sub
C-1 Sub
G.I.
Roughneck
D1A2 Susie
B5N1 Kate
D4Y1 Suisei
Gladiator
P-40C Warhawk
P-38D Lightning
P-51B Mustang
B-10
B-25A Mitchell
F2A Buffalo
F4F-3 Wildcat
SBD-3 Dauntless
TBD Devastator
Chinese Irregulars
I-16
Oil Shipment
Chinese Regulars
Guerillas
UK Infantry
Red Army
Chindits
UK Naval Infantry
Anti-Aircraft
Battery
Bunker
Corrigedor
Sea Mine
T-26 Tank
Rubble
P.O.W.
Cavalry
Gasoline
French Infantry
Siberian Regiment
Chinese Elite
F4U-1 Corsair
Deluge
Armored Infantry
Airbase
not used t
not used u
not used v
not used w
not used x
not used y
Ki-30 Ann
Improvements:
Nothing
Capitol
Recruitment Center
Fuel Dump
Theater
Smelter
Military Base
Courthouse
City Roads
Customs
P.O.W. Camp
Bhudist Temple
Ammo Dump
not used
Kenpeitai Office
Steel Mill
Ammunition Plant
Lend-Lease
Tin Mines
Rolling Mill
Hydro Plant
Nuclear Plant
Stamping Plant
Fuel Storage
Oil Refinery
Dutch East Indies
HOT Lab
Flak Batteries
Coastal Fortress
Solar Plant
Fishing Port
Offshore Platform
Airport
Police Station
Drydocks
Transporter
SS Structural
SS Component
SS Module
(Industrial Goods)
U.S. Fuel Storage
Tokko HQ
Nanking
Admiral Yamamoto
A2N Conversion Project
Hollywood
Kuomintang HQ
YES--U.S. Resolve
East U.S.S.R.
Marco Polo's Embassy
Yamato Damashii
Diet
Admiral Toyoda
Kenpeitai HQ
War Production Board
Meiji Shrine
Naval Headquarters
U.S. Oil
Yamamoto's Tactics
Statue of Liberty
Pointy Object
Ship Conversion Project
U.S. Steel Trade
Moonpie Project
Disjointed Nations
CannonManProject
A5M Conversion Project
Emperor's Devine Light
Advances:
Warrior Spirit
Yamamoto's Death
A5M Conversion
Guadalcanal
Tarawa
xAutomobile
Kwajalein
Bridge Building
Bougainville
Cinematography
Saipan
Guam
Peleliu
Leyte Gulf
Iwo Jima
War Government
Okinawa
RADAR
Fortification
U.S. Engineering
Japanese Construction
xDemocracy
Marianas Captured
Canton Harbor
xElectronics
Burma Road
A5M Expiration
A2N Expiration
xExplosives
Manila Captured
Singapore Captured
Democracy
Naval Blockade
Flag 1
xGuerrilla Warfare
xGunpowder
Flag 2
Industrialization
xInvention
Flag 3
Flag 4
Flag 5
Flag 6
Flag 7
Flag 8
Flag 9
xMap Making
Flag 10
... Infantry
... Infantry
... Infantry
... Infantry
... Fighters
xMobile Warfare
Naval Direction
Bhudism
Moving pictures
xNavigation
... Fighters
xNuclear Power
Doolittle's Raid
... Ground Equipment
... Ground Equipment
... Bombers
... Bombers
... Attack Aircraft
xRadio
xRailroad
... Attack Aircraft
Flag 11
xRefrigeration
Communism
Flag 12
Flag 13
Flag 14
xSeafaring
Flag 15
Flag 16
Flag 17
Flag 18
Flag 19
Flag 20
Bushido Code
Flag 21
Trade
... a Heavy Cruiser
Flag 22
Flag 23
... a Submarine
Nothing
... a Light Cruiser
... a Light Cruiser
Flag 24
Flag 25
... a Destroyer
... a Destroyer
... a Destroyer
... a Destroyer
... Transports
... Transports
Civs
Stalin 0 1 0 Soviets
Zhukov 0 2 0 Red Army
Tojo 0 3 1 IJA
Yammamoto 0 4 1 IJN
Roosevelt 0 5 2 Allies
Chiang Kai-Shek 0 6 3 Chinese
Pibun 0 7 3 Indochinese
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