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  • 'Invisible' and 'see invisible'

    What are exact exceptions of these units?
    Submarine cannot attack land & it is not seen by a normal unit unless it tries to get to the identical square? Nothing else?
    And how does it work with land and air units?

    BTW I noticed the combination 'can see invisible' flag + 'see2' flag still allows to see subs only from adjacent squares.
    Civ2 "Great Library Index": direct download, Apolyton attachment

  • #2
    Re: 'Invisible' and 'see invisible'

    Submarine cannot attack land & it is not seen by a normal unit unless it tries to get to the identical square? Nothing else?
    And how does it work with land and air units?

    - the sub flag causes any land unit to not be able to attack another land unit and gives it the "invisible till stepped on" feature. I believe the same goes for air units. That's about it, I think.

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    • #3
      Re: Re: 'Invisible' and 'see invisible'

      Originally posted by Harry Tuttle
      - the sub flag causes any land unit to not be able to attack another land unit and gives it the "invisible till stepped on" feature. I believe the same goes for air units. That's about it, I think.
      Plus I think it allows the unit with the sub flag to carry "missile" units (think Frodo and the Ring in Harlan's Lord of the Rings) scen
      Ankh-Morpork, we have an orangutan...
      Discworld Scenario: http://apolyton.net/forums/showthrea...8&pagenumber=1
      POMARJ Scenario:http://www.apolyton.com/forums/showt...8&pagenumber=1
      LOST LEGIONS Scenario:http://www.apolyton.com/forums/showt...hreadid=169464

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