Announcement

Collapse
No announcement yet.

Growing a City beyond 42

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Growing a City beyond 42

    I know there is a way of setting the controls so that you can build cities beyond 42 pop units and I'm sure someone here could tell me how to do it.

    I usually play double resource and find the cities stop growing way too soon.

    Can anyone help me ?



    There's nothing wrong with the dream, my friend, the problem lies with the dreamer.

  • #2
    food caravans.
    multiple ones on same turn
    caravan 1 fills food box, 2nd one adds population.
    Visit First Cultural Industries
    There are reasons why I believe mankind should live in cities and let nature reclaim all the villages with the exception of a few we keep on display as horrific reminders of rural life.-Starchild
    Meat eating and the dominance and force projected over animals that is acompanies it is a gateway or parallel to other prejudiced beliefs such as classism, misogyny, and even racism. -General Ludd

    Comment


    • #3
      By using food caravans/freights you will max out at size127.

      Why bother? After size 36 all the extra people are entertainers as you cannot have more than 16 specialists no matter how large a city.
      Excerpts from the Manual of the Civilization Fanatic :

      Money can buy happiness, just raise the luxury rate to 50%.
      Money is not the root of all evil, it is the root of great empires.

      Comment

      Working...
      X