If we knew how to compare the value of gold, shields, beakers and food, this would help analyse a lot of the crucial decisions in the game. For example, during the silly rules game, I had a discussion with La Fayette concerning the relative benefit of a high tax rate and using the money to rush caravans compared with a high research rate.
It seems to me that one of the things that makes this game so interesting is that the strategic decisions are very difficult to analyse. Part of the reason for this being that the value of shields etc varies from game to game and from time to time (and perhaps from city to city!)
In the early landing games, it can be worth sacrificing shields and food in order to obtain a single extra beaker - the one that enables you to discover monarchy in time to revolt 4 years earlier! In this case, 2 food + 2 shields is worth less than 1 gold and one beaker.
RJM at Sleeper's
It seems to me that one of the things that makes this game so interesting is that the strategic decisions are very difficult to analyse. Part of the reason for this being that the value of shields etc varies from game to game and from time to time (and perhaps from city to city!)
In the early landing games, it can be worth sacrificing shields and food in order to obtain a single extra beaker - the one that enables you to discover monarchy in time to revolt 4 years earlier! In this case, 2 food + 2 shields is worth less than 1 gold and one beaker.
RJM at Sleeper's
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