Hey guys, you know how you can produce as many units as you want as long as you pay support? Well, I'm trying to make units reflect a civilization's population more. Is there a way to make it so that every unit you create subtracts from the population of the city that produced it? Or perhaps make each unit cost one food just like a settler/engineer? I can't seem to find code for this in the rules.txt. Any help is much appreciated!
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How to make unit numbers more realistic?
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