AI cheats all the time anyway
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Trying to make Civ more realistic
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On of the greater challenges I faced was trying to wrok a blood lust game with only one city... I bailed circa 1500 or so. Planting a few cities & then starting to conquer dropped me into an end game where the last two civs had all the techs & due to the fundy gov'ts, units were bribable for about $6K each, cities would go for 2-3 times that.
A bit of a refreshing challenge.
If you want to put more spice into the game, you might want to try some sort of variant of that gambit -- perhaps not toggling the bloodlust, but no serious warring until everyone has all the techs & youo're hanging back in the #7 slot in terms of number of cities.Those with lower expectations face fewer disappointments
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