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The (real) test of time!

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  • The (real) test of time!

    Quick question... maybe im missing something... but in civ 2 MGE is there any way to disable the ending year?

    thanks...

  • #2
    No - but I could be wrong!

    You can of course simply choose to continue once it has told you the game is over...

    Stu
    "Our words are backed by empty wine bottles! - SG(2)
    "One of our Scouse Gits is missing." - -Jrabbit

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    • #3
      Did not know that... though is that also possible in multiplay? where I spend a majority of my time :P

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      • #4
        No idea - never MPed

        Stu
        "Our words are backed by empty wine bottles! - SG(2)
        "One of our Scouse Gits is missing." - -Jrabbit

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        • #5
          Well, if it is a scenario you can set the end year to be some outrageous turn amount like 30000 using the cheat menu. Or you could always turn the game year back, but be careful because it could mess with events if there are any.

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          • #6
            I refuse to believe an MP game would last that long that you would need to do this. Unless everyone is a wussie. I feel it's like running out of your color for armies in risk. It only happens when no one is willing to take the plunge. It should never happen in a real game.
            It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
            RIP Tony Bogey & Baron O

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