Decisive victory in 967AD (35 objectives conquered).
This scenario, created by Harlan Thompson, is very enjoyable to play IMO. Many new units and a modified techtree require some thinking, but the special fun is due to the fact that the Vikings are strong in attack, but very weak in defence (= no Viking unit has a defence factor higher than 1
).
I give some details about my strategical choices and my mistakes in the next post.
Attention please: don't read the next post if you intend to play this scenario soon
This scenario, created by Harlan Thompson, is very enjoyable to play IMO. Many new units and a modified techtree require some thinking, but the special fun is due to the fact that the Vikings are strong in attack, but very weak in defence (= no Viking unit has a defence factor higher than 1

I give some details about my strategical choices and my mistakes in the next post.
Attention please: don't read the next post if you intend to play this scenario soon

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