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Atomic Eagle: Hand of the Reaper Release

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  • #16
    Fixed

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    • #17
      i just saw it at my brothers pc - first little remark:
      why does berlin have a #110 shield production and cologne just a#15 shields? It is representing the "Ruhrgebiet"! The highest populated and highest industrialized region all over germany- especially in the 40´s
      Deutscher Meister 2004: WERDER BREMEN

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      • #18
        I am extremely impressed with the storyline and attention to detail in this release.

        This scenario is an amazing achievement for CIV2.
        It should join the ranks of the classics.

        In fact, speaking as a cartoonist,
        I think Harry should consider writing comics!
        Last edited by curtsibling; January 26, 2004, 07:41.
        http://sleague.apolyton.net/index.php?title=Home
        http://totalfear.blogspot.com/

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        • #19
          LOL I really forgot to congratulate first!
          Sorry Mr. Tuttle...
          This one looks awesome!


          @jasev: You forgot to upload the Win XP Versions...
          Back here in Düsseldorf at my own PC I can´t play this one any longer!
          Last edited by Cifer Almasy; January 26, 2004, 07:48.
          Deutscher Meister 2004: WERDER BREMEN

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          • #20
            @jasev: You forgot to upload the Win XP Versions...
            Not at all. It was a small file so I included it in the fourth scenario file
            "Son españoles... los que no pueden ser otra cosa" (Cánovas del Castillo)
            "España es un problema, Europa su solución" (Ortega y Gasset)
            The Spanish Civilization Site
            "Déjate llevar por la complejidad y cabalga sobre ella" - Niessuh, sabio cívico

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            • #21
              Oh thanks- I guess I need glasses...
              @Harry:
              The stormtroopers unit for me looks a bit as an Afrikacorps one
              And why are fascist rebels stronger than the Wehrmacht unit?

              On the other side I like the fact that there are not much units left and that you have to regenerate your empire first!
              Deutscher Meister 2004: WERDER BREMEN

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              • #22
                You have raised the bar for us all Harry, very well done.

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                • #23
                  Congratulations Harry I haven't had time to play this yet but it certainly looks great
                  http://sleague.apolyton.net/index.ph...ory:Civ2_Units

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                  • #24
                    Have I mentioned how much I love the bright red Mig fighters? Totally apropriate. I also love the idea of a war between Germany and Russia led by Rommel and Zhukov. Its interesting to think how a war would have gone between two brilliant military thinkers.

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                    • #25
                      Thanks everyone for all your kind words. It still needs improvement though, so whatever suggestions you have are welcome.

                      The Fascist Rebel unit in South America is pretty much there to beat up on the "Rogue" Brit and American units there and are not really meant to depict any advantage. It's a way to advance the game more quickly.

                      The stormtrooper unit is supposed to start out looking like an afrika corps unit as they "were drawn" from North Africa. This should change when you start playing as the Nazis and the units switch. Since you are supposed to start out playing as the Abwehr I had all the units look as they would from the limited view you will start out with. The Nazis may be able to build the units, but by the time you should see the Nazi units the graphics should have switched over.

                      I hope the part where you play as the Nazis is fast paced enough. I'd hate to have the tech rate be extremely long in the beginning whereas it should be just a little bit challenging to start with. And let's all hope the events work right as the second chapter depends on tech to advance the plot. Take note of the rather bland coloring of the defeated Russians.... and the rather bright Mig 15.............

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                      • #26
                        Wow!

                        Just noticed the results of Signal X!
                        What the heck are those soviets up to?

                        Have they built a dimensional gateway to a certain frosty island?
                        http://sleague.apolyton.net/index.php?title=Home
                        http://totalfear.blogspot.com/

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                        • #27
                          HA! Curt that would be a fantastic crossover if I do say so myself.

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                          • #28
                            LOL!

                            Fantasy vs WW2!

                            It would be a fun scenario indeed!
                            http://sleague.apolyton.net/index.php?title=Home
                            http://totalfear.blogspot.com/

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                            • #29
                              Awsome Idea

                              Well then Harry, Curt, you two get cracking on it right away!! I wanna see the Beta by Friday at the latest!!

                              Seriously though, it would be different to have dragons and giant eagles dogfighting with Messersmidts and Spitfires in the sky. T-34's and armored Aliphants fighting it out on the battlefields. U-boats and Sea Serpents fighting for controll of the shipping lanes.

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                              • #30
                                Well maybe I should have made them something else other than Soviet

                                While they are "Soviet" units by control they are meant to be only for that event. So no, I'm sorry, the Soviets are not spawning demons... but the Tibetan monks seem to be

                                The Walking Dead are air units with a limited range. I was afraid the popup point was to close to Allied territory (thought the units might make it to a friendly city or airstrip) so I made them Soviet so they would die out long before the switch of files was made. You might notice the Walking Dead are in the file slot of an atomic bomber. Plus, the Tibetan Monastery unit is in the place of a Soviet tank, so if by chance your Ski Troopers didn't complete the mission the Soviets would have a Soviet tank once the file switch was made.

                                Plus I did have to make the units all one civ as they had to attack your units and not eachother.

                                You might want to wait and see what is in store for Atomic Eagle 2 (title forthcoming) with those Walking Dead units...


                                Oh, and Curt, just say the word, I'm sure we could put something together easily enough

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