How about a Minimal Production game?
No mines, no railroads where they'll raise shield production, no turning/transforming tiles into Mountains/Forests by any means, no KRC, no Hoover Dam, no Factories, no Power Plants, no Hydro Plants, no Nuclear Plants, no Solar Plants, no Manufacturing Plants, no Offshore Platforms, and two optional rules:
1: Tiles generating shields may not be worked until all the other tiles are being worked, or maybe not until after a certain restriction(tech? number of cities? number of citizens in the city? a ratio of non-shield tiles to shield tiles?)
2: If Republic or Democracy is researched, you must switch to it, increasing support costs.
Win by spaceship launch. (wouldn't be able to join in though as I only have ToT)
No mines, no railroads where they'll raise shield production, no turning/transforming tiles into Mountains/Forests by any means, no KRC, no Hoover Dam, no Factories, no Power Plants, no Hydro Plants, no Nuclear Plants, no Solar Plants, no Manufacturing Plants, no Offshore Platforms, and two optional rules:
1: Tiles generating shields may not be worked until all the other tiles are being worked, or maybe not until after a certain restriction(tech? number of cities? number of citizens in the city? a ratio of non-shield tiles to shield tiles?)
2: If Republic or Democracy is researched, you must switch to it, increasing support costs.
Win by spaceship launch. (wouldn't be able to join in though as I only have ToT)

Put this on a slow pile for those truly desparate for something different. As for me, I think I'll start Romp -- the early conquest game previously advertised (unless someone else starts it before I get home -- and after my turn in the latest Free For All (which will be finishd tonight.))



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