Usually it's better to use a more concrete time after turn start, rather than after opponent's turn (if you play your turn at the first minute of the turn, and then I play mine ten minutes later, it's not particularly fair for me to play my next turn the moment the turn changes).
I usually follow the rule:
* If I play always at the same time every day, as I generally do, I take my turn there regardless, so long as it's been 24h since my last turn.
* Otherwise, at least 8 hours must have taken place in the turn, preferably 12
Like I said, I forgot that we had swapped places when I played yesterday morning, or I wouldn't have played again last night; though I probably would have had to play before you anyway as I needed to sleep before you generally play.
I think that it's not necessary to have quite this fixed of rules, so long as the intent is clear - don't take advantage of it to gain something you do not deserve. Frankly on most turns I don't care if you doublemove, as long as you don't attack me on the second turn, don't reinforce or pull back units into safety that would have been vulnerable, and don't reinforce a city or other location where I clearly would want to attack. This past turn, and the turn before, and probably the next turn or two, I don't care much if you doublemove, unless something changes (like I happen across a city i'm unaware of, or you launch a counterattack). I trust you not to take advantage of this, as hopefully you do me
I usually follow the rule:
* If I play always at the same time every day, as I generally do, I take my turn there regardless, so long as it's been 24h since my last turn.
* Otherwise, at least 8 hours must have taken place in the turn, preferably 12
Like I said, I forgot that we had swapped places when I played yesterday morning, or I wouldn't have played again last night; though I probably would have had to play before you anyway as I needed to sleep before you generally play.
I think that it's not necessary to have quite this fixed of rules, so long as the intent is clear - don't take advantage of it to gain something you do not deserve. Frankly on most turns I don't care if you doublemove, as long as you don't attack me on the second turn, don't reinforce or pull back units into safety that would have been vulnerable, and don't reinforce a city or other location where I clearly would want to attack. This past turn, and the turn before, and probably the next turn or two, I don't care much if you doublemove, unless something changes (like I happen across a city i'm unaware of, or you launch a counterattack). I trust you not to take advantage of this, as hopefully you do me
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