I'm looking to set up a 3 or 4 player no war game.
Before you walk off shaking your head let me explain.
The game will be set to "Always peace" and the challenge will be to build a civ with the best economy/culture to win - without the fallback of going to war if it goes pear shaped!
To try and ensure a reasonably level playing field there will be no AIs and each player will control a team of two civs. Map will be mirror continents so no isolated starts and everyone should get a decent shot at resources (3 players/6 civs/small map or 4 players/8 civs/standard map). Ideally each team will start with a civ on each continent. No barbarians - so no barb cities to capture - and no goody huts - so no popping techs.
Culture flipping will be allowed so city placements and developing culture will have effects. Victories will be Time, Culture and Spaceship.
I'd prefer Warlords as the UB's will add a bit of flavour alongside leader traits but Vanilla would be OK (one civ does have an advantage there ).
If you're interested, choose your weapons (civs).
Before you walk off shaking your head let me explain.
The game will be set to "Always peace" and the challenge will be to build a civ with the best economy/culture to win - without the fallback of going to war if it goes pear shaped!
To try and ensure a reasonably level playing field there will be no AIs and each player will control a team of two civs. Map will be mirror continents so no isolated starts and everyone should get a decent shot at resources (3 players/6 civs/small map or 4 players/8 civs/standard map). Ideally each team will start with a civ on each continent. No barbarians - so no barb cities to capture - and no goody huts - so no popping techs.
Culture flipping will be allowed so city placements and developing culture will have effects. Victories will be Time, Culture and Spaceship.
I'd prefer Warlords as the UB's will add a bit of flavour alongside leader traits but Vanilla would be OK (one civ does have an advantage there ).
If you're interested, choose your weapons (civs).
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