That would be great, even if its not for onemoreturnmike, we have 2 civs in AI, i'm not sure if they're playable or if they're dying but..
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Regarding the turn timer, i actually think that 30/35 hours per turn is good, with a prerequisite....; People should play their turns.
The problem is that we had/have always someone not playing so the turn takes always 30 hours.
The problem is that we had/have always someone not playing so the turn takes always 30 hours.
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I'm currently in a war, and have always played my turns after my current oponent. Imagine that he cant make his turn in the first 15 or more hours; the longer timer alows us (if a problem happens) not to doupleplay turns.
Since this is a game with a reasonable amount of players, it will get worst if more than two players are involved in a conflit.
So, we should focus on having shorter turn time by having everyone playing their turns properly (like almost everyone is doing) rather than by shortening the turn timer.
Since this is a game with a reasonable amount of players, it will get worst if more than two players are involved in a conflit.
So, we should focus on having shorter turn time by having everyone playing their turns properly (like almost everyone is doing) rather than by shortening the turn timer.
@ St Jon - can you describe with few words the situation for the Vikings? It sounds like not very good perspective, so I might not want to take it, but anyway - I might be interested.
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