The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
525 BC- We received notice that we now have access to Iron! Rome builds Archer, I send this one out to the front since Rome is pretty safe over here. Rome is now making an attempt at the Pyramids! 21 turns...
Found another Barbarian city east of Japanese territory, south of Indian territory... 2 Greek military units were spotted just inside the Barbarian city's borders.
Neopolis was founded on the riverbed! And in doing so a new source of clams was found off the coast
500 BC- Well, our warriors have spotted the barbarian stronghold from the hills. It seems they call their 'city' Hsung-Nu. The warriors count 2 archer units and one warrior unit... we're gonna need more muscle.
Antium finishes it's walls and works on a Praetorian. Archers from Cumae move forward towards Neapolis. Will be replacved by warriors.
Cumae finishes work boat but cn't take advantage of those clams until it's borders expand... building obelisk.
Oh and Sailing is done, working on Meditation (monestaries!)
475 BC - 425 BC : Workers making some more improvements and I am moving forces up towards the barbarian town.
in 425 BC Judaism has spread itself to Antium!
400 BC - A Persian emissary arrived, wanted to ask for an Open Border treaty. I decided to accept as it will likely improve relations.
MEditation was done so we switched over to Writing (Libraries!)
Also, At this year Neoplis became connected to our resource network
375 BC- Praetorian done in Antium, switched to Monestary (culture is good.. science bonus real nice... and missionaries are always good)
Cumae finishes Obelisk so I switch to Lighthouse (more food from those sea resources, it will be done in 1 turn because we finished chopping down a forest making room for cottages.
350 BC- I assembled all our force in the forest right outside Hsung-Nu (sounds Vietnamese?). The warrior from the town attacked but our archers held em off easily (no damage) and received a promotion (combat II). But now they have 3 archers, so I'm gonna have to wait for the Praetorian.
The Most Powerful Civs in the World is circulated. Looks like we're hopeless! Oh and look at that, somehow our leader took my PC's name (?)
325 BC- Praetarian is in place ready to attack. (I gave him city raider bonus).
Ouch- just noticed we have another fiscal problem,, in the red by 2 gold per turn! Sorry didn't notice that earlier! Maybe if we move our palace to antium it will free up some of that ???
edit- oh I think it's not so much city maintenance but our units that caused that... when I founded neapolis we didnt go in the red yet, we were breaking even
*"Winning is still the goal, and we cannot win if we lose (gawd, that was brilliant - you can quote me on that if you want. And con - I don't want to see that in your sig."- Beta
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