Edited June 20th
TEAM ORGANIZATION
"Top 3" Leadership
- Team Captain (OzzyKP)
- Turn Player (TP) 1 (Calanthian)
- Turn Player (TP) A (mzprox)
Departments and Ministers/Secretaries/Directors
- Armed Forecs (???): Figures out strategies, unit production, promotions, and may take over during war.
- Intel Ops (DNK): does all sorts of sneaky -legal- information gathering and analysis. In charge of spies and ESP spending as well.
- Foreign Relations (Robert Plomp): handles diplomacy and trades and such.
- Historian/Story Telling (???): keeps copies of stuff, makes a history, makes story posts
- Domestic Planning (???): ASSISTANT for turnplayers
Subordinates and Other Team Members
- Each department has any number of assistants, ambassadors, deputies, or whathaveyou that the head chooses.
VOTING
Types of votes
A) Mandatory (DoWs, treaties, unit trades, civic switches)
B) Brought up by either the Captain or the TPs together
C) Brought up by any department head regarding something in his "jurisdiction"
D) Brought forward by petition of >50% of active members
Voting Rules
All votes, the persons calling the vote will set the deadline. No vote may be less than 48 hours, and 2 weeks is suggested as the outer limit. The voting is open from the start until the end of the deadline, where it automatically closes. Once set, the deadline may not be altered by the person calling the vote, but rather by a >50% majority of active members. No deadline may be shortened to less than 24 hours from the time of alteration. Votes may be changed by any team member at any time, and only the current vote at the time of closure is final.
For (A), (B), and (C), the votes are carried by a simple majority of weighted votes. For vote weighting, the "top 3" each have 3 votes, each department head has 2 votes, and every other member has 1 vote. A player has the most votes possible by position, but it is not cumulative.
For (D), the votes are carried by a simple majority of unweighted votes.
When a vote is called, a new thread will be made as such:
VOTE [closure date]: SUBJECT/NAME
For example:
VOTE [Jan 1st, 12:03]: War against Carthage?
A note of the new vote will also be put in the main organization thread. Once the closure date and time are met, the thread shall be locked and the votes counted, then posted by a forum moderator in a final post, and in the organization thread.
ABSENCES and REASSIGNMENTS
Any department head may alter his subordinates at any time as is his wont.
Any department head or member of the "top 3" can be altered or removed at any time by calling a vote. Such a vote may be called by 2 of the "top 3" or by a >50% petition. The votes must be open for at least 1 week, and they are carried by a simple majority of all active members without weighting for position (regardless of who called the vote).
If a member is absent without response for over 1 week, a temporary sub should be found. This sub may be appointed with a simple majority of weighted votes. If the member remains absent for another 2 weeks without response or without reasonable excuse or expectation of return, a permanent sub may be elected. The rules for electing a permanent sub (to any position, including "top 3") are through a simple majority of weighted votes.
The method of election for temporary or permanent subs rests in the hands of the Captain. Run-off or multiple-vote elections are valid, as are any typical of a democratic system. If the Captain is the absent one, then the TPs will choose the method, else a "1 vote per candidate" model will be used, as in the US typically (though no colleges).
TEAM ORGANIZATION
"Top 3" Leadership
- Team Captain (OzzyKP)
- Turn Player (TP) 1 (Calanthian)
- Turn Player (TP) A (mzprox)
Departments and Ministers/Secretaries/Directors
- Armed Forecs (???): Figures out strategies, unit production, promotions, and may take over during war.
- Intel Ops (DNK): does all sorts of sneaky -legal- information gathering and analysis. In charge of spies and ESP spending as well.
- Foreign Relations (Robert Plomp): handles diplomacy and trades and such.
- Historian/Story Telling (???): keeps copies of stuff, makes a history, makes story posts
- Domestic Planning (???): ASSISTANT for turnplayers
Subordinates and Other Team Members
- Each department has any number of assistants, ambassadors, deputies, or whathaveyou that the head chooses.
VOTING
Types of votes
A) Mandatory (DoWs, treaties, unit trades, civic switches)
B) Brought up by either the Captain or the TPs together
C) Brought up by any department head regarding something in his "jurisdiction"
D) Brought forward by petition of >50% of active members
Voting Rules
All votes, the persons calling the vote will set the deadline. No vote may be less than 48 hours, and 2 weeks is suggested as the outer limit. The voting is open from the start until the end of the deadline, where it automatically closes. Once set, the deadline may not be altered by the person calling the vote, but rather by a >50% majority of active members. No deadline may be shortened to less than 24 hours from the time of alteration. Votes may be changed by any team member at any time, and only the current vote at the time of closure is final.
For (A), (B), and (C), the votes are carried by a simple majority of weighted votes. For vote weighting, the "top 3" each have 3 votes, each department head has 2 votes, and every other member has 1 vote. A player has the most votes possible by position, but it is not cumulative.
For (D), the votes are carried by a simple majority of unweighted votes.
When a vote is called, a new thread will be made as such:
VOTE [closure date]: SUBJECT/NAME
For example:
VOTE [Jan 1st, 12:03]: War against Carthage?
A note of the new vote will also be put in the main organization thread. Once the closure date and time are met, the thread shall be locked and the votes counted, then posted by a forum moderator in a final post, and in the organization thread.
ABSENCES and REASSIGNMENTS
Any department head may alter his subordinates at any time as is his wont.
Any department head or member of the "top 3" can be altered or removed at any time by calling a vote. Such a vote may be called by 2 of the "top 3" or by a >50% petition. The votes must be open for at least 1 week, and they are carried by a simple majority of all active members without weighting for position (regardless of who called the vote).
If a member is absent without response for over 1 week, a temporary sub should be found. This sub may be appointed with a simple majority of weighted votes. If the member remains absent for another 2 weeks without response or without reasonable excuse or expectation of return, a permanent sub may be elected. The rules for electing a permanent sub (to any position, including "top 3") are through a simple majority of weighted votes.
The method of election for temporary or permanent subs rests in the hands of the Captain. Run-off or multiple-vote elections are valid, as are any typical of a democratic system. If the Captain is the absent one, then the TPs will choose the method, else a "1 vote per candidate" model will be used, as in the US typically (though no colleges).
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