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Destiny of Empires [Diplo Game] [Organization Thread]

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  • Japan (DoE)
    replied
    Originally posted by Inca (DoE) View Post
    10hr is perfectly fine. 8hr is killing me, though. I think we're past the stage where we need to speed through the turns because they're all just "enter".
    I know I havent been around much and for that I apologize but I must agree with Inca on this one. I dont have the time I once did to just sit and wait for the turn timer to change and although I and not under serious barb attack like others the shorter timer is causing me to miss more turns then I want.

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  • Inca (DoE)
    replied
    10hr is perfectly fine. 8hr is killing me, though. I think we're past the stage where we need to speed through the turns because they're all just "enter".

    Leave a comment:


  • Russia (DoE)
    replied
    8h turn timers are ridiculous. When are we moving to 12h?
    There was a voting before the game start - the results are in the original organization thread, but I will appreciate a bit longer turns too. even 10 hours gives us 4 more hours to play the next turn if we are late at work.

    But what is the exact math behind it? Population or cultural expansion and at what stages?
    Every 1000 years or it was 100 turns they exist their output multiplies. Or something like this, dont know the exact numbers.

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  • Germany (DoE)
    replied
    Originally posted by Robert Plomp View Post
    You're in tier 1, there's no need to act as if you're ignorant b/c we know that you aren't
    I igorant!

    I neanderthal...

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  • Germany (DoE)
    replied
    Originally posted by France (DoE) View Post
    Cuz they're bigger?
    But what is the exact math behind it? Population or cultural expansion and at what stages?

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  • Inca (DoE)
    replied
    8h turn timers are ridiculous. When are we moving to 12h? I miss a turn every other day if I go late at work, and some days, like today, that means I lose a city to some BS.

    Aren't we advanced enough now to get 12hr? I have constant barb issues, I'm effectively at permanent war here with the AI on my own continent... whinge. AI got a double move. Do I get a reload?

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  • Robert
    replied
    You just only need to install 3.19 patch, then it's all patched.
    That's how all my civ clients including my pitboss servers are installed.

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  • America (DoE)
    replied
    EDIT: double post

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  • America (DoE)
    replied
    Originally posted by Arabia (DoE) View Post
    Thanks for looking into that America. Been away for the holiday and haven't had a chance to really mess with it since my last post.



    I always thought the correct order was civ4 -> 3.17 -> BTS -> 3.19. Pretty sure you need at least one patch before installing bts, otherwise civ4 doesn't seem to recognize it.
    Yeah, no, that's not how you want to do it. The order is Civ4-Bts-patches. You don't need any patch before installing bts, and I've installed the whole shebang more times than I can count and it always works without a glitch like this. And remember, don't start anything up before everything's patched up, and download the patches separately, don't use the in-game updater.

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  • Russia (DoE)
    replied
    Originally posted by Mongolia (DoE) View Post
    You have built your city where its culture boundary conflicts with my capital and think you are not stealing my land. That land is mine and it will be mine, whether you gift that city or I get it some other way. Keep that settler I have no use for it. Impassable deserts and mountain ranges to the south, Chinese likewise have stolen land close to my capital on the East, there is room for one city to NNE of capital and I have settler almost finished for that. So no use for settlers, only the Keshiks I anm beginning to build.
    Well, the idea of giving you help was because out-of-character you was unable to play the game for some time and your substitute played it bad and decided that I will help the balance to be restored. You can take the help I am offering without any obligations for me in game terms.

    In- character you can act in every way you think is appropriate, but dont complain in the forum, that I am "stealing" something which you decided not to claim and use until now. Am I wrong that I decided to build army and settlers, you decided to build wonders. Now normally, I have cities defended by lot of soldiers, you have Pyramids and huge culture-claimed, but unused territory. Also, your second city is built 6 or 7 tiles away from your capitol in my direction. I read about your sub placed it not where you wanted, but this with your creative trait effectively denied any settlement for me in Central Asia east of Ural.

    I wrote to you several times in-character offering you my friendship and asking for regulating our relations. You never bother to answer me anything. I know, some of those messages you may not receive because of your sub not passing them to you, but there was at least 1 or 2 messages in your Apoliton inbox, which you must saw for sure, dont blame me for playing the game.

    To sum up, this settler is promised to the out-of-character-UN to help Mongolia or India completely out-of-character. You guys can decide where to send it. No bad feelings from me Just dont mix the IC and OOC feelings.

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  • Robert
    replied
    Originally posted by Germany (DoE) View Post
    Guys, I've forgotten something. Why do some Monuments show 2 culture instead of 1; same with Libraries showing 4 culture instead of 2.

    This game certainly focusses the mind on culture
    You're in tier 1, there's no need to act as if you're ignorant b/c we know that you aren't

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  • Robert
    replied
    Originally posted by France (DoE) View Post
    On a completely different matter .... I switched the display from the white print on black to black on white. But it won't switch back again. I was really getting used to that look.
    the default skin now is black on white, since a couple of days.
    If you want 'white on black' then you should specify that in settings-general settings.

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  • Mongolia (DoE)
    replied
    The promised settler is on its way 2 turns away from your lands. I dont see your whole land or the land in the far east and south, but I am sure there is a space you can plant more cities. Out of character I suggest you find a point in taking the help. And dont claim that in the whole Central Asia there is place for only 2 cities - your capitol and your second city.
    Please let me know if you will take the settler. If not, please, give it a free and secure passage to India.
    You have built your city where its culture boundary conflicts with my capital and think you are not stealing my land. That land is mine and it will be mine, whether you gift that city or I get it some other way. Keep that settler I have no use for it. Impassable deserts and mountain ranges to the south, Chinese likewise have stolen land close to my capital on the East, there is room for one city to NNE of capital and I have settler almost finished for that. So no use for settlers, only the Keshiks I anm beginning to build.

    Leave a comment:


  • Inca (DoE)
    replied
    Further points:

    Although intercontinental trade is technically possible due to the map edits along the Antarctic, linguistic points for open borders will be limited to those empires who would reasonable be expected to trade with the Inca in this scenario. So, although China has opened borders, it was effectively only with the crew of that one ship. The agreement will need to be rereached through proper, official channels before points will be awarded to anyone on the main landmass.

    Trades, also technically possible right now, will also be limited until Astronomy. This comes at great cost to the Inca Empire as it is short on health resources and the Americas are full of corn mostly, but it is hard to believe in Antarctic trade routes at this point in history.

    We will happily accept trade route incomes from halfway across the globe, though, as an unavoidable consequence of the game's mechanics

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  • Inca (DoE)
    replied
    Language Points Awarded: England

    Before
    0 pts

    Now
    Capacas: 5 pts
    Manchas: 0 pts
    Talchas: 0 pts
    Gaucanas: 0 pts


    The Numbers:
    30 sentences /3 = 10pt /2 (excommunicated Inca aboard the long-lost IES Capaco) = 5pt
    Language = Capaca

    Capabilities:
    1-letter words (I, the, a, you, are, ....)
    Simple tense verbs (likes, ate, will eat, ....)


    NOTE: Incas writing sometimes use texting-like abbreviations. The letter number in this language point system refers to the word as written in Incas, a script that is not shared in communications. Communications are the phonetic representation of the written word. So, a 2-letter "word" may stand for a 1-symbol written word, which itself may be an abbreviated form of a longer word.
    Last edited by Inca (DoE); November 27, 2010, 00:36.

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