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New Horizons - New Diplogame Set-Up Thread

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  • #61
    CS, not too late to send me your sister-in-law.


    Just got confirmation that she'll marry on July 1st.
    I'm sorry dude.
    My sister is available though. I'll ask her if she's interested in a youth right activist who lives in a box.

    But I'll talk you through the process, (it's not difficult).
    And if you buy a real telephone, you can easily manage the game from a distance

    An alternative is to share the VNC password with other players so that they can login to the computer and manage it from a distance.
    Formerly known as "CyberShy"
    Carpe Diem tamen Memento Mori

    Comment


    • #62
      Just to confirm I would like to be in.

      1. Should we use a succession type system to swap players and civs? (details on *how* to do it are still to be determined)

      Yes


      2. Should we play on a real world map? (which map is still to be determined)

      Yes


      3. Should we play Civ-Colonization for this game?

      Abstain - I'd like to try but maybe it's too much for such a different game.

      4. Should we play the Rhye's and Fall of Civilization mod for this game?

      Abstain - As above

      5. Should we play another full mod for this game? (please name it)

      Abstain - As above

      6. Should we allow civs to be eliminated utterly from this game?

      Yes

      7. Should all civs be fantasy based, non-historical civs?

      Abstain

      8. Should we use an official relationship monitor in our sigs?

      No

      9. Should we play anonymously?

      No

      10. Should we use the rule-set from Dance of Civilizations?

      Abstain - It depends on what you mean by the full rule set. If just the 'In Game' rules then fine but the scoring/voting system would have to be adapted for such a different type of game.
      “Quid latine dictum sit, altum videtur”
      - Anon

      Comment


      • #63
        Originally posted by Robert Plomp View Post
        CS, not too late to send me your sister-in-law.


        My sister is available though. I'll ask her if she's interested in a youth right activist who lives in a box.
        Are we back in middle-ages Europe?

        If she's beautiful enough I'll give you fifty acres of the finest pasture for her as a deposit and double that if she should prove fruitful and bear me fine sons!
        “Quid latine dictum sit, altum videtur”
        - Anon

        Comment


        • #64
          Hey, I said: "I'll ask her if she's interested"
          Formerly known as "CyberShy"
          Carpe Diem tamen Memento Mori

          Comment


          • #65
            Ok, everyone has voted! Thanks guys! That was actually pretty quick!

            Vote results are below. But to sum it up, we are playing a succession game on a real world map. We will play anonymously and will use the DoC ruleset.

            We voted against Colonization and voted in favor of Rhye's and Fall of Civilization and in favor of another mod. However there were more votes for RFC than "other mod" so it looks like we are playing Rhye's and Fall of Civilization!

            No elimination, no fantasy (wouldn't fit with RFC) and no relationship monitor.

            Great!

            Now we need to figure out who starts with which civ (and make sure everyone is familar with RFC and the historical introduction of civs into different time periods). We need to also be sure RFC works in Pitboss. If it doesn't work for any reason then we also approved the idea of doing another mod (though not Colonization) so we'll just need to decide which one.

            Assuming RFC works it may be worthwhile to jump start the game early on and get four people to play live with Egypt, Babylon, India and China to start the game off. Then switch over to Pitboss once new civs start to spawn.

            We also need to figure out:
            - The voting system (Lz's plan sounded good for me)
            - How succession will work
            - Who will host the game



            Spoiler:

            1. Should we use a succession type system to swap players and civs? (details on *how* to do it are still to be determined)

            Yes
            No
            Yes
            Yes
            Yes
            Yes
            Yes
            Yes

            7-1-0

            APPROVED


            2. Should we play on a real world map? (which map is still to be determined)

            Yes
            Yes
            Yes
            Yes
            Yes
            Yes
            Abstain
            Yes

            7-0-1

            APPROVED

            3. Should we play Civ-Colonization for this game?

            Yes
            Abstain
            NEVER!
            No
            No
            Yes
            Yes
            Abstain

            3-3-2

            FAILED

            4. Should we play the Rhye's and Fall of Civilization mod for this game?

            Yes
            Abstain
            Abstain
            No
            Abstain
            Yes
            Yes
            Abstain

            3-1-4

            APPROVED

            5. Should we play another full mod for this game? (please name it)

            Yes
            Abstain
            Abstain
            No
            No
            Yes
            Yes
            Abstain

            3-2-3

            APPROVED

            6. Should we allow civs to be eliminated utterly from this game?

            No
            No
            No
            Yes
            Abstain
            No
            Yes
            Yes

            3-4-1

            FAILED

            7. Should all civs be fantasy based, non-historical civs?

            No
            No
            Yes
            Abstain
            Yes
            No
            Abstain
            Abstain

            2-3-3

            FAILED

            8. Should we use an official relationship monitor in our sigs?

            Abstain
            Yes
            No
            Yes
            Yes
            No
            No
            No

            3-4-1

            FAILED

            9. Should we play anonymously?

            No (since we are doing succession)
            Yes
            Yes
            Yes
            Abstain
            Abstain
            Abstain
            No

            3-2-3

            APPROVED

            10. Should we use the rule-set from Dance of Civilizations?

            Yes
            Yes
            Abstain
            Yes
            Yes
            Abstain
            Abstain
            Abstain

            4-0-4

            APPROVED

            Voted so far:
            Ozzy
            Deity
            CyberShy
            Dubhghlas
            LzPrst
            Heraclitus
            mzprox
            St Jon



            10. Should we use the rule-set from Dance of Civilizations?

            Abstain - It depends on what you mean by the full rule set. If just the 'In Game' rules then fine but the scoring/voting system would have to be adapted for such a different type of game.
            Yea, that was my intention with the vote. Just the in game rules regarding double moves, etc.
            Captain of Team Apolyton - ISDG 2012

            When I was younger I thought curfews were silly, but now as the daughter of a young woman, I appreciate them. - Rah

            Comment


            • #66
              Originally posted by Toni View Post
              Strange feeling to be unwelcomed Oh well going back to DOC
              Hi Toni. I'm still thinking about whether I want to do a succession game - I was hoping for an Earth diplo game. So my spot may come up.

              The only thing is this game might be the best thing going!

              I'll mmmuasap...

              Also Ozzy, it might be worth keep a few signed up subs like Toni and/or me.

              [ I never realised the ozzy was English?! ]
              "Old age and skill will overcome youth and treachery. "
              *deity of THE DEITIANS*
              icq: 8388924

              Comment


              • #67
                English?!?

                Are you familiar with Rhye's and Fall of Civilization? It is the *ultimate* Earth-map game, perfect for a diplogame.
                Captain of Team Apolyton - ISDG 2012

                When I was younger I thought curfews were silly, but now as the daughter of a young woman, I appreciate them. - Rah

                Comment


                • #68
                  Originally posted by OzzyKP View Post
                  English?!?

                  Are you familiar with Rhye's and Fall of Civilization? It is the *ultimate* Earth-map game, perfect for a diplogame.
                  Yeah, Black Sabbath is English. Never knew that...

                  Not familiar with Rhye's. Do I need to d/l a modpak? Link?

                  thx
                  "Old age and skill will overcome youth and treachery. "
                  *deity of THE DEITIANS*
                  icq: 8388924

                  Comment


                  • #69
                    Thanks mate! Deity please do play - I will be more than happy to step in if you need me.

                    Ozzy the big bad wolf!

                    Comment


                    • #70
                      OK thx, I should play. Is this the correct link?

                      Latest version: 1.17 For Beyond The Sword only This is the multiplayer version of Rhye's and Fall of Civilization for BTS INSTALLATION • If you already installed a previous version of the MP mod, you must delete it for ensuring...


                      EDIT: ah, I'm getting even older This is yesterday's news
                      Last edited by deity; January 29, 2010, 02:51.
                      "Old age and skill will overcome youth and treachery. "
                      *deity of THE DEITIANS*
                      icq: 8388924

                      Comment


                      • #71
                        Just d/l the mp version of Rhye's and looked at the ReadMe. Since I assume we are doing PitBoss we just need to keep an eye on civstats to avoid too many logging in at once.

                        All the same I'm wary of this...

                        ---

                        OTHER IMPORTANT NOTES

                        • Maximum 4 players. Unfortunately it has been proved that while the mod is perfectly
                        playable in 2 and possibly in 3, it’s not always in 4 (just one slow connection may screw
                        up the game), and in 5 or more it’s completely unplayable due to lag and to frequent
                        OOS.

                        • Despite all the fixes, Out Of Synch (OOS) errors may still appear. In case it happens,
                        the best solution is to quit, reload the game and all reconnect. In case of a single player
                        showing different sync numbers from the rest, it’ll be enough if only him reconnects.
                        It has been reported that random events (which can be turned off on game setup) and the plague are possible causes, but while they rarely occur in 2 players, they will be more
                        frequent as the number of players grows. You are warned!
                        "Old age and skill will overcome youth and treachery. "
                        *deity of THE DEITIANS*
                        icq: 8388924

                        Comment


                        • #72
                          Not sure if that also is an issue for pitboss games, deity.
                          Maybe we should just try.

                          But the max player capacity being only 4..... that's not good!
                          Formerly known as "CyberShy"
                          Carpe Diem tamen Memento Mori

                          Comment


                          • #73
                            Originally posted by Robert Plomp View Post
                            Not sure if that also is an issue for pitboss games, deity.
                            Maybe we should just try.

                            But the max player capacity being only 4..... that's not good!
                            Yeah, that's what I meant; IF we are playing Pitboss all we need to do is keep an eye on who's logged in via civstats (possible that more than two might cause a problem).

                            Also, I think ozzy mentioned an actual MP session? So that would be inadvisable even for just starting up.

                            But let's just set up a test and get 12 or so to login
                            "Old age and skill will overcome youth and treachery. "
                            *deity of THE DEITIANS*
                            icq: 8388924

                            Comment


                            • #74
                              If I understand it right we have 8 players. Maybe we should do a tally of who is in which timezone to see how likley it is for 4+ players to be logged in at the same time?


                              Please complete my list:

                              Europe
                              Heraclitus (CET)
                              Robert Plomp (CET)
                              LzPrst (CET)
                              St. Jon (GMT)

                              America
                              Ozzy

                              Australia & NZ
                              Deity


                              If the rest are Euros we may need to coordinate as to which time its most likley people will be loggin in... you can log in at different times than agreed but you need to check if there are other players in before you do. I just think that since someone is bound to forget to check it at least once its best the default playtimes don't overlap.
                              Modern man calls walking more quickly in the same direction down the same road “change.”
                              The world, in the last three hundred years, has not changed except in that sense.
                              The simple suggestion of a true change scandalizes and terrifies modern man. -Nicolás Gómez Dávila

                              Comment


                              • #75
                                Reading through the thread, I get the idea that the OOS problem only counts for normal MP. Also keep in mind that Rye posted that in 2007, since then we've got a couple of BtS patches, one of these addressed most ooc problems.

                                This MP version of RFC includes automatic losing your cities to new spawning civs.
                                This means that at a certain moment in time your civ starts to lose ground b/c your cities switch sides.

                                Is that something we want?
                                We may also use the SP version, (the MP version was made b/c of the OOC problems, basicly) in which you can deny a city the right to swap.
                                Downside is, as far as I can see, that this results in the impossibility to take over later civs. But that can once again not count for pitboss.

                                Maybe we should just try it.
                                I haven't made my mind up yet if I want to be in this game. I like the idea of doing something completely different, but time is also limmited.
                                In that case Toni can take over of course.

                                I'm also fine with a system in which we have (much) more players then civs. ie. a 10 player poul, and once in a while you will be on the sideline for a while.

                                Instead of switching every month or every anarchy, we can also agree to switch with every new leader of a nation your storyline installs. (or the dead of the old leader, and then the new player can make up a new leader, maybe following an already in place storyline)
                                There can be an easy rule on how often a leader must be replaced at most and at least.
                                Formerly known as "CyberShy"
                                Carpe Diem tamen Memento Mori

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