I wanted to point out to the lovers of GotM games around here that down at fastmoves we have established our first "challenge".
It´s basically a GotM with the difference that it has a more "multplayerish" setup and is designed to be played in around 20 minutes in order to allow repetition more easily. Most importantly we´ll be providing a video analysis of "how to do it perfectly" two weeks after release, also explaining general game mechanics that played a role in the challenge.
I´d love to see you guys try, maybe we can learn from each other. It´s fun in any case
Fastmoves Challenge #1: Robinson Crusoe´s Thirst for Knowledge
map: small, low sea, tropical Equal_Islands
leader/civ: Elizabeth of Netherlands
goals: 100science per turn without negative income, at least 4 cities, at least 4 workers
rules: Great Library banned, no starving a city to get a “one turn result” which doesn´t represent the real situation, no “building” technology in cities
deadline: January 10th, 2010
It´s basically a GotM with the difference that it has a more "multplayerish" setup and is designed to be played in around 20 minutes in order to allow repetition more easily. Most importantly we´ll be providing a video analysis of "how to do it perfectly" two weeks after release, also explaining general game mechanics that played a role in the challenge.
I´d love to see you guys try, maybe we can learn from each other. It´s fun in any case
Fastmoves Challenge #1: Robinson Crusoe´s Thirst for Knowledge
map: small, low sea, tropical Equal_Islands
leader/civ: Elizabeth of Netherlands
goals: 100science per turn without negative income, at least 4 cities, at least 4 workers
rules: Great Library banned, no starving a city to get a “one turn result” which doesn´t represent the real situation, no “building” technology in cities
deadline: January 10th, 2010
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