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PlayYourTurn.com -- Successor Site to CivStats: Track Pitboss Games Online!

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  • #16
    Thanks Inverse Icarus, that's exactly what we need!!!
    We're using your tracker for our latest game now, and needed some place to send diplomacy messages.

    Some questions:
    1. in civstats you can look back at all the turns of the game, like: http://www.civstats.com/viewyear.php...36&gameid=1404
    Can you make such a thing for playyourturn.com as well?

    2. I think that it's impossible to configure a gamespeed on 'epic', it then becomes 'quick'

    3.

    Thanks again!

    Robert
    Formerly known as "CyberShy"
    Carpe Diem tamen Memento Mori

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    • #17
      Originally posted by Robert Plomp View Post
      Thanks Inverse Icarus, that's exactly what we need!!!
      We're using your tracker for our latest game now, and needed some place to send diplomacy messages.
      Glad to hear it!


      Originally posted by Robert Plomp View Post
      1. in civstats you can look back at all the turns of the game, like: http://www.civstats.com/viewyear.php...36&gameid=1404
      Can you make such a thing for playyourturn.com as well?
      Nearly all the data for this is all there in the database, so I could recreate these sort of pages.

      PlayYourTurn does have a "View all events" link at the bottom of a game's page, and it will show all of the events for the entire game. This is something like the information on these pages, but presented differently.

      How do you use these "View Turn" pages, generally? Understanding that would help me design the page.


      Originally posted by Robert Plomp View Post
      2. I think that it's impossible to configure a gamespeed on 'epic', it then becomes 'quick'
      This was a bug, it is fixed now. It was setting all of them to Quick. Please edit the game settings and set it to Epic now
      "I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
      - Ender, from Ender's Game by Orson Scott Card

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      • #18
        Thanks!
        I didn't know about that option of "view all events" option, I'll check it out.
        Right now I use the civstats seperated year pages to grab all data (using a javascript) and put it in a table, then draw a graph based on those settings.

        So it's just basicly getting data.
        If it's all on one page, then that's even better!

        A new question then would be: could you give the admin the option to remove events. (or at least soft remove them).
        Sometimes a turn is reloaded or something, then it would be cool if I could just remove some events because they show wrong data.
        ie. our "Doom of the Diplomats" game started 3 times over. It would be nice if I could remove the data from the first 2 starts.

        Thanks for your quick responses!

        The tracker now runs quite some time already on my server without bugs or problems!
        The option to track multiple pitboss games at one servers, which you mention in the FAQ, is also desired soon!

        And you should add more adds to the page to earn some money yourself
        Formerly known as "CyberShy"
        Carpe Diem tamen Memento Mori

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        • #19
          here's an example of the graphs I have created myself:



          click to enlarge
          Last edited by Robert; April 8, 2010, 05:09.
          Formerly known as "CyberShy"
          Carpe Diem tamen Memento Mori

          Comment


          • #20
            ok, this works indeed pretty good.
            I'll have to write a new javascript that 'scrapes' all data, but that's ok
            I should even be able here to calculate the time everybody played in the game and how often people's scores decreased/increased. Stuff that's not possible on civstats!

            It would be even more easy if you could present all data in an easy table without any layout etc. but since I'm most probably one of the few guys who'll use this, that may be too much work for you

            Another request would be: a very plain and simple page-option for mobile phones.
            Thus a page that leaves out all links on the right and the left, and leaves out the big banner at the top, and then only shows the game-event table.
            I use my mobile phone a lot to see how the game is processing.
            Formerly known as "CyberShy"
            Carpe Diem tamen Memento Mori

            Comment


            • #21
              Admin ability to Remove Events

              This would not be hard to add. I've been reluctant to add things like this, because I figure most admins are also players in the game, and I've been trying to keep the amount of cheating that can be done to a minimum. Admins could easily delete things to replay a turn, but then again they could also easily just turn the uploader off for a while and say it was an error.

              I can add this relatively painlessly. I will probably create a new "Delete Events" page, accessible only to admins, to help reduce the chance that admins accidentally delete stuff.

              Uploader Stability

              Yeah, ever since 1.00, the uploader has been pretty stable. I'm still not certain why some machines have issues with the Pitboss window being behind other windows, or why some machines get a lot of "partial scrapes", but I've added a lot of error handling and fault tolerance to the tool in 1.00, and all subsequent versions.

              While it's still possible for the uploader to choke and die, it requires a large number of errors in a row.


              Ads

              I know next to nothing about ads. I put Google AdSense ads up because they were pretty easy to set up, and they're not shoved in the user's faces. A few people have clicked them, I've made $1.40.

              I'll probably look into ads at some point, especially if this site can be modified for Civ 5. I figure that would be a pretty insane surge of users. It doesn't seem like a Pitboss server will be available at release, though.


              Plain Event List



              That's as "plain" as I can make it without making some major changes to sections of code.

              Without any CSS, the event tags all get vomitted out right into the table, instead of being "on hover" links. If you're using this to parse with JavaScript though, that shouldn't matter.


              Mobile Version

              This should not be hard to do, but would take some time. I'll add it to my list of stuff to do, and will launch http://www.playyourturn.com/m/ someday.
              Last edited by Inverse Icarus; April 12, 2010, 17:30.
              "I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
              - Ender, from Ender's Game by Orson Scott Card

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              • #22


                The mobile site isn't done at all, but you can use this link to view a more mobile-friendly game page for now.
                "I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
                - Ender, from Ender's Game by Orson Scott Card

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                • #23
                  Support for multiple Pitboss Servers has been added to a new beta version of the Uploader Tool. I am currently recommending that existing games stick with version 1.03, but if you're interested in running more than one Pitboss Server on a machine, or if you're just interested in helping to test the nest version, give version 1.04m a shot.

                  Related News Article: http://www.playyourturn.com/?p=198
                  "I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
                  - Ender, from Ender's Game by Orson Scott Card

                  Comment


                  • #24
                    That is good news!
                    I need to run 2 pitboss servers at one machine soon!

                    Thanks!
                    Formerly known as "CyberShy"
                    Carpe Diem tamen Memento Mori

                    Comment


                    • #25
                      Icarus, the 'anonymous' thing is not working anymore. Our login names are listed on the "doom of the diplomats" game. (nobodies identity is revealed so far fortunately )
                      Formerly known as "CyberShy"
                      Carpe Diem tamen Memento Mori

                      Comment


                      • #26
                        New to the Civ 4 scene so I'm sorry if this is a stupid question, but does the playyourturn.com site work with Colonization games, too?

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                        • #27
                          I think that's something you have to try out!
                          I can imagine that it doesn't recognize the leader for sure. But perhaps the pitboss mechanism is the same for the rest!
                          Formerly known as "CyberShy"
                          Carpe Diem tamen Memento Mori

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                          • #28
                            Thanks Robert I just tried it!
                            Unfortunately, I was planning on running pitboss on linux because the only machine I have running (approx) 100% of the time is a linux box so that's what I'd need to use to host a game. I guess I'd have to use civstats for now, though I get the impression it's not as good (or maybe just out of date)?

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                            • #29
                              Originally posted by amarriner View Post
                              New to the Civ 4 scene so I'm sorry if this is a stupid question, but does the playyourturn.com site work with Colonization games, too?
                              No.

                              Does Colonization have a Pitboss server for hosting games?
                              "I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
                              - Ender, from Ender's Game by Orson Scott Card

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                              • #30
                                Apparently it does.

                                I haven't written any special code for Colonization, and the website doesn't have any nations / civilizations from it.

                                If it just happened to have the same fields in the same spots, the uploader tool might be able to read it, but really, the whole thing isn't set up to work like that.

                                And yes, if you're using Linux, it won't work at all
                                "I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
                                - Ender, from Ender's Game by Orson Scott Card

                                Comment

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