I'm a regular but only occasional player of MP (about one game every two weeks on average, more when I can). I'm slooowwly getting better, but sadly, that applies to my game mechanics as well as my playing ability.
I'm especially slow in battle (as several here will no doubt attest). I'm posting this to ask the Poly Brain to spill forth specific thoughts about the organization of SODs -- how to set things up so that attacks on cities go more smoothly and efficiently and I don't eat up too much clock.
Let's look at the catapult-era assault, which is pretty basic to the one-night MPs I play in (rah games). I do know how to group my cats etc, and generally try to have the melee units etc together as a second clump. After the walls are down and the collateral is dealt, it's this group I'm slow with in my attacks. My tendency is to attack with specific individual units at that point - guys I want more promotions for, unit type matchups, etc. Is that smart, or too much micromanaging?
Clearly, this is a problem area in terms of time. At what point do you just throw the whole stack and not worry about it? Or do you group by type (axes, spears, chariots) when attacking? Is there a shortcut for that?
Is there a way to not spend half a turn on promotions after the battle? I seem to spend a lot of time ungrouping units so I can assign them as appropriate to the individual unit.
What other little techniques am I missing? I'm sure there are a few keyboard shortcuts that are second-nature to most players, that I just don't know. (See, I don't have the game on my home comp; I borrow one when I play.)
I feel like I'm clicking as fast as the connection will allow -- but I'm clearly slower than most other players. I don't like to hold things up -- hell, it makes me a target!
I'm looking for specifics here. So what am I missing?
I'm especially slow in battle (as several here will no doubt attest). I'm posting this to ask the Poly Brain to spill forth specific thoughts about the organization of SODs -- how to set things up so that attacks on cities go more smoothly and efficiently and I don't eat up too much clock.
Let's look at the catapult-era assault, which is pretty basic to the one-night MPs I play in (rah games). I do know how to group my cats etc, and generally try to have the melee units etc together as a second clump. After the walls are down and the collateral is dealt, it's this group I'm slow with in my attacks. My tendency is to attack with specific individual units at that point - guys I want more promotions for, unit type matchups, etc. Is that smart, or too much micromanaging?
Clearly, this is a problem area in terms of time. At what point do you just throw the whole stack and not worry about it? Or do you group by type (axes, spears, chariots) when attacking? Is there a shortcut for that?
Is there a way to not spend half a turn on promotions after the battle? I seem to spend a lot of time ungrouping units so I can assign them as appropriate to the individual unit.
What other little techniques am I missing? I'm sure there are a few keyboard shortcuts that are second-nature to most players, that I just don't know. (See, I don't have the game on my home comp; I borrow one when I play.)
I feel like I'm clicking as fast as the connection will allow -- but I'm clearly slower than most other players. I don't like to hold things up -- hell, it makes me a target!
I'm looking for specifics here. So what am I missing?
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